return false;
// Filter out names reserved for the implementation (C99 7.1.3,
- // C++ [lib.global.names]). Users don't need to see those.
+ // C++ [lib.global.names]) if they come from a system header.
//
// FIXME: Add predicate for this.
if (Id->getLength() >= 2) {
const char *Name = Id->getNameStart();
if (Name[0] == '_' &&
- (Name[1] == '_' || (Name[1] >= 'A' && Name[1] <= 'Z')))
+ (Name[1] == '_' || (Name[1] >= 'A' && Name[1] <= 'Z')) &&
+ (ND->getLocation().isInvalid() ||
+ SemaRef.SourceMgr.isInSystemHeader(
+ SemaRef.SourceMgr.getSpellingLoc(ND->getLocation()))))
return false;
}
}
+#include <reserved.h>
struct X { int x; };
-
typedef struct t TYPEDEF;
-
+typedef struct t _TYPEDEF;
void foo() {
int y;
- // RUN: %clang_cc1 -fsyntax-only -code-completion-at=%s:6:9 %s -o - | FileCheck -check-prefix=CHECK-CC1 %s
+ // RUN: %clang_cc1 -isystem %S/Inputs -fsyntax-only -code-completion-at=%s:6:9 %s -o - | FileCheck -check-prefix=CHECK-CC1 %s
+ // CHECK-CC1: _Imaginary
+ // CHECK-CC1-NOT: _INTEGER_TYPE;
+ // CHECK-CC1: _TYPEDEF
+ // CHECK-CC1: FLOATING_TYPE
// CHECK-CC1: foo
- // CHECK-CC1: y
// CHECK-CC1: TYPEDEF
+ // CHECK-CC1: y