return 0;
}
+int IT::Properties::lengthInSeconds() const
+{
+ return 0;
+}
+
+int IT::Properties::lengthInMilliseconds() const
+{
+ return 0;
+}
+
int IT::Properties::bitrate() const
{
return 0;
Properties(AudioProperties::ReadStyle propertiesStyle);
virtual ~Properties();
- int length() const;
- int bitrate() const;
- int sampleRate() const;
- int channels() const;
+ int length() const;
+ int lengthInSeconds() const;
+ int lengthInMilliseconds() const;
+ int bitrate() const;
+ int sampleRate() const;
+ int channels() const;
ushort lengthInPatterns() const;
bool stereo() const;
return 0;
}
+int Mod::Properties::lengthInSeconds() const
+{
+ return 0;
+}
+
+int Mod::Properties::lengthInMilliseconds() const
+{
+ return 0;
+}
+
int Mod::Properties::bitrate() const
{
return 0;
Properties(AudioProperties::ReadStyle propertiesStyle);
virtual ~Properties();
- int length() const;
- int bitrate() const;
- int sampleRate() const;
- int channels() const;
-
- uint instrumentCount() const;
+ int length() const;
+ int lengthInSeconds() const;
+ int lengthInMilliseconds() const;
+ int bitrate() const;
+ int sampleRate() const;
+ int channels() const;
+
+ uint instrumentCount() const;
uchar lengthInPatterns() const;
void setChannels(int channels);
return 0;
}
+int S3M::Properties::lengthInSeconds() const
+{
+ return 0;
+}
+
+int S3M::Properties::lengthInMilliseconds() const
+{
+ return 0;
+}
+
int S3M::Properties::bitrate() const
{
return 0;
Properties(AudioProperties::ReadStyle propertiesStyle);
virtual ~Properties();
- int length() const;
- int bitrate() const;
- int sampleRate() const;
- int channels() const;
+ int length() const;
+ int lengthInSeconds() const;
+ int lengthInMilliseconds() const;
+ int bitrate() const;
+ int sampleRate() const;
+ int channels() const;
ushort lengthInPatterns() const;
bool stereo() const;
return 0;
}
+int XM::Properties::lengthInSeconds() const
+{
+ return 0;
+}
+
+int XM::Properties::lengthInMilliseconds() const
+{
+ return 0;
+}
+
int XM::Properties::bitrate() const
{
return 0;
Properties(AudioProperties::ReadStyle propertiesStyle);
virtual ~Properties();
- int length() const;
- int bitrate() const;
- int sampleRate() const;
- int channels() const;
+ int length() const;
+ int lengthInSeconds() const;
+ int lengthInMilliseconds() const;
+ int bitrate() const;
+ int sampleRate() const;
+ int channels() const;
ushort lengthInPatterns() const;
ushort version() const;