xyflags = mtmp->mtrack[0].y;
xlocale = mtmp->mtrack[1].x;
ylocale = mtmp->mtrack[1].y;
- memset(mtmp->mtrack, MTSZ, sizeof(coord));
+ memset(mtmp->mtrack, 0, sizeof(mtmp->mtrack));
if (mtmp == u.usteed)
return; /* don't place steed on the map */
mtmp->mflee = 1;
}
/* ignore recently-stepped spaces when made to flee */
- memset(mtmp->mtrack, MTSZ, sizeof(coord));
+ memset(mtmp->mtrack, 0, sizeof(mtmp->mtrack));
}
STATIC_OVL void
}
}
- memset(mtmp->mtrack, MTSZ, sizeof(coord));
+ memset(mtmp->mtrack, 0, sizeof(mtmp->mtrack));
place_monster(mtmp, x, y); /* put monster down */
update_monster_region(mtmp);