MMMMMKKMMMKAMMMM
MMMMMMMMMMMMMMMM
}
-# tile 19 (dingo)
+# tile 17 (dingo)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 17 (dog)
+# tile 18 (dog)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMKKAAMMMKAMM
MMMMMMMMMMMMMMMM
}
-# tile 18 (large dog)
+# tile 19 (large dog)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMLMLLAAMMPPMMM
MMMMMLLMMMMMMMMM
}
-# tile 23 (winter wolf cub)
+# tile 22 (winter wolf cub)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMNBMMNBAMMMM
MMMMMMMMMMMMMMMM
}
-# tile 22 (warg)
+# tile 23 (warg)
{
MMMMMMMMMMMMMMMM
MMMPMMPMMMMPPMMM
MMMAAGFAAGFAAAMM
MAAAAAAAAAAAAAAA
}
-# tile 104 (pony)
+# tile 101 (pony)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMLAMMMLMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 101 (white unicorn)
+# tile 102 (white unicorn)
{
MMMMMMMMMMMMMMMM
MMHPMMMMMMMMMMMM
MMMMMLAMMMLMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 102 (gray unicorn)
+# tile 103 (gray unicorn)
{
MMMMMMMMMMMMMMMM
MMHPMMMMMMMMMMMM
MMMMMLAMMMLMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 103 (black unicorn)
+# tile 104 (black unicorn)
{
MMMMMMMMMMMMMMMM
MMHPMMMMMMMMMMMM
MMMMMCLJACLJAAAA
MMMLLLLJMCLLLKAA
}
-# tile 176 (ettin)
+# tile 175 (ettin)
{
MMMMNNMMONOPMMMM
MMNNOOPNNOOPPMMM
MMMMMBPAABPAAAAA
MMMPPPPAMBPPPFAA
}
-# tile 175 (storm giant)
+# tile 176 (storm giant)
{
MMMMMMJJJJAAMMMM
MMMMJJJJJJJJAMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 211 (green slime)
+# tile 210 (green slime)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
NGGFGGFMMGFMMMMM
MMGGFMMGGFMMGMMM
}
-# tile 210 (black pudding)
+# tile 211 (black pudding)
{
MMMMMMMMAMMMMMMM
MMMMMMMMAAMMMMMM
MMMMMAAAAAMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 219 (python)
+# tile 218 (python)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMJJJJJAAMMMM
MMMMMMMMMMMMMMMM
}
-# tile 218 (pit viper)
+# tile 219 (pit viper)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMGFAAGFAAAAA
MMMFFFFAMGFFFFAA
}
-# tile 249 (ghoul)
+# tile 248 (ghoul)
{
MMMMMMAAAMMMMMMM
MMMMMOOOAAMMMMMM
MMMMOOAOOAMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 248 (giant zombie)
+# tile 249 (giant zombie)
{
MMMMMMJJJJAAMMMM
MMMMJJJJJJJJAMMM
MMCDMLLAALLADCMM
MMMMMMMMMMMMMMMM
}
-# tile 274 (shopkeeper)
+# tile 273 (shopkeeper)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 275 (guard)
+# tile 274 (guard)
{
MMMMMMMMMMMMMMMM
MMMMMBBPPPAAMMMM
MMMMMBPPABPPAAAA
MMMMBPPPMBPPPAAA
}
-# tile 276 (prisoner)
+# tile 275 (prisoner)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMLLAMLLAMMMM
MMMMMMMMMMMMMMMM
}
-# tile 277 (Oracle)
+# tile 276 (Oracle)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMLELLLLELAAMM
MMMMMMMMMMMMMMMM
}
-# tile 278 (aligned priest)
+# tile 277 (aligned priest)
{
MMMMMMMMMMMMMMMM
INIMMMMMMMMMMMMM
MJACCCJJCCCAAMMM
MMMMMMMMMMMMMMMM
}
-# tile 279 (high priest)
+# tile 278 (high priest)
{
MINIMMMMMMMMMMMM
IIIIIMKCCKMMMMMM
MMHACCCJJCCCAAMM
MMMMMMMMMMMMMMMM
}
-# tile 280 (soldier)
+# tile 279 (soldier)
{
MMMMMJMMMMMMMMMM
MMMMMJAAAMMMMMMM
MMMMMJJMJJMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 281 (sergeant)
+# tile 280 (sergeant)
{
MMMMMJMMMMMMMMMM
MMMMMJFFFMMMMMMM
MMMMMAAMAAMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 273 (nurse)
+# tile 281 (nurse)
{
MMMMMMMMMMMMMMMM
MMMMMMMNOMMMMMMM
MMMMEEAEEAMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 294 (succubus)
+# tile 293 (succubus)
{
DDMOHHDMMMMMMMMM
DDOHHDGDMMMMMMMM
MMMMDDAAMMDDAAMM
MMMDDJAMMMDDDAMM
}
-# tile 293 (horned devil)
+# tile 294 (horned devil)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMCDDAAMDDKMMMM
MMMMMMMMMMMMMMMM
}
-# tile 319 (sandestin)
+# tile 305 (sandestin)
{
MMMMMCCCCCMMIMMM
MIMMCDMMMMCMMMMM
MCDMDDAADDDADCMM
MMMMMMMMMMMMMMMM
}
-# tile 305 (balrog)
+# tile 306 (balrog)
{
MMMMMMMMMMMMMMMM
MKMMOMMMMMOMMKMM
MMCDDDAAMDDDKMAA
MMMMMMMMMMMMMMMM
}
-# tile 306 (Juiblex)
+# tile 307 (Juiblex)
{
MMMMMMMMMMMMMMMM
DDMMMMMMMMMDDMMM
MCCCCCCCCCCCKAMM
MMMMMMMMMMMMMMMM
}
-# tile 307 (Yeenoghu)
+# tile 308 (Yeenoghu)
{
MMMMBMHHPMMMMMMM
MMMMBPPPPMMMMMMM
MMMBPAAMPPAMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 308 (Orcus)
+# tile 309 (Orcus)
{
MMMMMMMMMMMMMMMM
MKMMOMMMMMOMMKMM
MMMOOPPAOOPPAGAM
MMMMMMMMMMMMMMMM
}
-# tile 309 (Geryon)
+# tile 310 (Geryon)
{
MKMMMMMMMMMMMKMM
MKMMMMJJJMMMMKJM
MMMMFGGGFFFFFFFA
MMMMMFFFFFFFFFAM
}
-# tile 310 (Dispater)
+# tile 311 (Dispater)
{
MMMMMMMMMMMMMMMM
MMMMMMOJJOMMMMMM
MMMMMPPAMPPAMMMM
MMMMMMMMMMMMMMMM
}
-# tile 311 (Baalzebub)
+# tile 312 (Baalzebub)
{
MMMMMMFMMMFMMMMM
MMMMMMMFMFMMMMMM
MMMMMFFAMMFFMMMM
MMMMMMMMMMMMMMMM
}
-# tile 312 (Asmodeus)
+# tile 313 (Asmodeus)
{
MMMMMMMMMMMMMMMM
MMMMMMOJJOMMMMMM
MMMMMPPAMPPAMMMM
MMMMMMMMMMMMMMMM
}
-# tile 313 (Demogorgon)
+# tile 314 (Demogorgon)
{
MMMKKKMMKKKMMMMM
MMKBKBKMBKBKMMMM
MMGAGFAFFFAFAMMM
MMMMMMMMMMMMMMMM
}
-# tile 314 (Death)
+# tile 315 (Death)
{
MBBBBMMMMJJJMMMM
MBPPPPMJJJJMMMMM
MCJJAAAAAAAAJJAM
ACJAAAAAAAAAAAJM
}
-# tile 315 (Pestilence)
+# tile 316 (Pestilence)
{
FMMMMMMMMJJJMMMM
MMFMMMMJJJJMMMMM
MMJJFBFAFFAJJJAM
MJJAAFAFAAAAAAJM
}
-# tile 316 (Famine)
+# tile 317 (Famine)
{
MMMMMMMMMJJJMMMM
MMMMMMMJJJMMMMMM
KMMMJJAAAJJAAMMM
KMMJJAAAAAJJJAMM
}
-# tile 317 (mail daemon)
+# tile 318 (mail daemon)
{
MMMOPMBEEEMPOMMM
MMMOOEBEEEEOODMM
MMCDDDAAAMDDDKMM
MMMMMMMMMMMMMMMM
}
-# tile 318 (djinni)
+# tile 319 (djinni)
{
MLLMMNNNMMLLMMMM
MMLMMNGNAMLMMMMM