Summary:
Following the discussion in pr32486, adding the simplification:
shuffle %x, %y, undef -> undef
Reviewers: spatel, RKSimon, andreadb, davide
Reviewed By: spatel
Subscribers: jroelofs, davide, llvm-commits
Differential Revision: https://reviews.llvm.org/D32293
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@301764
91177308-0d34-0410-b5e6-
96231b3b80d8
static Value *SimplifyShuffleVectorInst(Value *Op0, Value *Op1, Constant *Mask,
Type *RetTy, const SimplifyQuery &Q,
unsigned MaxRecurse) {
+ if (isa<UndefValue>(Mask))
+ return UndefValue::get(RetTy);
+
Type *InVecTy = Op0->getType();
unsigned MaskNumElts = Mask->getType()->getVectorNumElements();
unsigned InVecNumElts = InVecTy->getVectorNumElements();
ret <4 x i32> %shuf
}
+define <4 x i32> @undef_mask_1(<4 x i32> %x, <4 x i32> %y) {
+; CHECK-LABEL: @undef_mask_1(
+; CHECK-NEXT: ret <4 x i32> undef
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> undef
+ ret <4 x i32> %shuf
+}
+
define <4 x i32> @identity_mask_0(<4 x i32> %x) {
; CHECK-LABEL: @identity_mask_0(
; CHECK-NEXT: ret <4 x i32> [[X:%.*]]