homemade tin of very low nutrition corpse gave more nutrition than the corpse
magic mapping performed while engulfed or underwater would display whole map
but then not switch back to the engulfed or underwater restricted view
+#overview used hardcoded bold and inverse for highlighting; switch to the
+ 'menu_headings' option value so player has some control
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
Sprintf(buf, "%s: levels %d to %d",
g.dungeons[dnum].dname, depthstart,
depthstart + g.dungeons[dnum].dunlev_ureached - 1);
- putstr(win, !final ? ATR_INVERSE : 0, buf);
+ putstr(win, !final ? iflags.menu_headings : 0, buf);
}
/* calculate level number */
(!final || (final == 1 && how == ASCENDED)) ? "are"
: (final == 1 && how == ESCAPED) ? "left from"
: "were");
- putstr(win, !final ? ATR_BOLD : 0, buf);
+ putstr(win, !final ? iflags.menu_headings : 0, buf);
if (mptr->flags.forgot)
return;