return result;
}
+static CURLcode thread_wait_resolv(struct connectdata *conn,
+ struct Curl_dns_entry **entry,
+ bool report)
+{
+ struct thread_data *td = (struct thread_data*) conn->async.os_specific;
+ CURLcode result = CURLE_OK;
+
+ DEBUGASSERT(conn && td);
+ DEBUGASSERT(td->thread_hnd != curl_thread_t_null);
+
+ /* wait for the thread to resolve the name */
+ if(Curl_thread_join(&td->thread_hnd)) {
+ if(entry)
+ result = getaddrinfo_complete(conn);
+ }
+ else
+ DEBUGASSERT(0);
+
+ conn->async.done = TRUE;
+
+ if(entry)
+ *entry = conn->async.dns;
+
+ if(!conn->async.dns && report)
+ /* a name was not resolved, report error */
+ result = resolver_error(conn);
+
+ destroy_async_data(&conn->async);
+
+ if(!conn->async.dns && report)
+ connclose(conn, "asynch resolve failed");
+
+ return result;
+}
+
+
/*
* Until we gain a way to signal the resolver threads to stop early, we must
* simply wait for them and ignore their results.
unfortunately. Otherwise, we can simply cancel to clean up any resolver
data. */
if(td && td->thread_hnd != curl_thread_t_null)
- (void)Curl_resolver_wait_resolv(conn, NULL);
+ (void)thread_wait_resolv(conn, NULL, FALSE);
else
Curl_resolver_cancel(conn);
}
CURLcode Curl_resolver_wait_resolv(struct connectdata *conn,
struct Curl_dns_entry **entry)
{
- struct thread_data *td = (struct thread_data*) conn->async.os_specific;
- CURLcode result = CURLE_OK;
-
- DEBUGASSERT(conn && td);
- DEBUGASSERT(td->thread_hnd != curl_thread_t_null);
-
- /* wait for the thread to resolve the name */
- if(Curl_thread_join(&td->thread_hnd)) {
- if(entry)
- result = getaddrinfo_complete(conn);
- }
- else
- DEBUGASSERT(0);
-
- conn->async.done = TRUE;
-
- if(entry)
- *entry = conn->async.dns;
-
- if(!conn->async.dns)
- /* a name was not resolved, report error */
- result = resolver_error(conn);
-
- destroy_async_data(&conn->async);
-
- if(!conn->async.dns)
- connclose(conn, "asynch resolve failed");
-
- return result;
+ return thread_wait_resolv(conn, entry, TRUE);
}
/*