auto *I = Phi->user_back();
if (I->isCast() && (I->getParent() == Phi->getParent()) && I->hasOneUse() &&
DT->dominates(Previous, I->user_back())) {
- SinkAfter[I] = Previous;
+ if (!DT->dominates(Previous, I)) // Otherwise we're good w/o sinking.
+ SinkAfter[I] = Previous;
return true;
}
}
// 2. Copy and widen instructions from the old loop into the new loop.
// Move instructions to handle first-order recurrences.
- DenseMap<Instruction *, Instruction *> SinkAfter = Legal->getSinkAfter();
+ DenseMap<Instruction *, Instruction *> &SinkAfter = Legal->getSinkAfter();
for (auto &Entry : SinkAfter) {
Entry.first->removeFromParent();
Entry.first->insertAfter(Entry.second);
; CHECK: vector.body:
; CHECK: %vector.recur = phi <4 x i16> [ %vector.recur.init, %vector.ph ], [ [[L1:%[a-zA-Z0-9.]+]], %vector.body ]
; CHECK: [[L1]] = load <4 x i16>
-; CHECK: {{.*}} = shufflevector <4 x i16> %vector.recur, <4 x i16> [[L1]], <4 x i32> <i32 3, i32 4, i32 5, i32 6>
+; CHECK: [[SHUF:%[a-zA-Z0-9.]+]] = shufflevector <4 x i16> %vector.recur, <4 x i16> [[L1]], <4 x i32> <i32 3, i32 4, i32 5, i32 6>
+; Check also that the casts were not moved needlessly.
+; CHECK: sitofp <4 x i16> [[L1]] to <4 x double>
+; CHECK: sitofp <4 x i16> [[SHUF]] to <4 x double>
; CHECK: middle.block:
; CHECK: %vector.recur.extract = extractelement <4 x i16> [[L1]], i32 3
; CHECK: scalar.ph: