xd->mb_to_right_edge >> (5 + pd->subsampling_x));
const int max_blocks_high = num_4x4_h + (xd->mb_to_bottom_edge >= 0 ? 0 :
xd->mb_to_bottom_edge >> (5 + pd->subsampling_y));
+ const int extra_step = ((num_4x4_w - max_blocks_wide) >> tx_size) * step;
// Keep track of the row and column of the blocks we use so that we know
// if we are in the unrestricted motion border.
for (r = 0; r < max_blocks_high; r += (1 << tx_size)) {
- for (c = 0; c < num_4x4_w; c += (1 << tx_size)) {
- // Skip visiting the sub blocks that are wholly within the UMV.
- if (c < max_blocks_wide)
- visit(plane, i, plane_bsize, tx_size, arg);
+ // Skip visiting the sub blocks that are wholly within the UMV.
+ for (c = 0; c < max_blocks_wide; c += (1 << tx_size)) {
+ visit(plane, i, plane_bsize, tx_size, arg);
i += step;
}
+ i += extra_step;
}
}