// The shuffle mask requires a byte vector.
APInt UndefElts;
- SmallVector<uint64_t, 32> RawMask;
+ SmallVector<uint64_t, 64> RawMask;
if (!extractConstantMask(C, 8, UndefElts, RawMask))
return;
// The shuffle mask requires elements the same size as the target.
APInt UndefElts;
- SmallVector<uint64_t, 8> RawMask;
+ SmallVector<uint64_t, 16> RawMask;
if (!extractConstantMask(C, ElSize, UndefElts, RawMask))
return;
// The shuffle mask requires a byte vector.
APInt UndefElts;
- SmallVector<uint64_t, 32> RawMask;
+ SmallVector<uint64_t, 16> RawMask;
if (!extractConstantMask(C, 8, UndefElts, RawMask))
return;
// The shuffle mask requires elements the same size as the target.
APInt UndefElts;
- SmallVector<uint64_t, 8> RawMask;
+ SmallVector<uint64_t, 64> RawMask;
if (!extractConstantMask(C, ElSize, UndefElts, RawMask))
return;
// The shuffle mask requires elements the same size as the target.
APInt UndefElts;
- SmallVector<uint64_t, 8> RawMask;
+ SmallVector<uint64_t, 64> RawMask;
if (!extractConstantMask(C, ElSize, UndefElts, RawMask))
return;