// it.
llvm::BasicBlock *LoopHeader = createBasicBlock("while.cond");
EmitBlock(LoopHeader);
+
+ // Create an exit block for when the condition fails, create a block for the
+ // body of the loop.
+ llvm::BasicBlock *ExitBlock = createBasicBlock("while.end");
+ llvm::BasicBlock *LoopBody = createBasicBlock("while.body");
+
+ // Store the blocks to use for break and continue.
+ BreakContinuePush(ExitBlock, LoopHeader);
// Evaluate the conditional in the while header. C99 6.8.5.1: The
// evaluation of the controlling expression takes place before each
if (C->isOne())
EmitBoolCondBranch = false;
- // Create an exit block for when the condition fails, create a block for the
- // body of the loop.
- llvm::BasicBlock *ExitBlock = createBasicBlock("while.end");
- llvm::BasicBlock *LoopBody = createBasicBlock("while.body");
-
// As long as the condition is true, go to the loop body.
if (EmitBoolCondBranch)
Builder.CreateCondBr(BoolCondVal, LoopBody, ExitBlock);
- // Store the blocks to use for break and continue.
- BreakContinuePush(ExitBlock, LoopHeader);
-
// Emit the loop body.
EmitBlock(LoopBody);
EmitStmt(S.getBody());
/// LabelMap - This keeps track of the LLVM basic block for each C label.
llvm::DenseMap<const LabelStmt*, llvm::BasicBlock*> LabelMap;
- /// BreakContinuePush - Note a new break and continue level.
+ /// BreakContinuePush - Note a new break and continue level. This
+ /// must be called at the stack depth of the continue block. In
+ /// particular, this must not be called after the controlling
+ /// condition has possibly started a vla.
void BreakContinuePush(llvm::BasicBlock *bb, llvm::BasicBlock *cb) {
BreakContinueStack.push_back(BreakContinue(bb, cb, StackDepth,
ObjCEHStack.size()));