class MachineRegisterInfo;
class TargetPassConfig;
class TargetRegisterInfo;
+class raw_ostream;
/// This pass implements the reg bank selector pass used in the GlobalISel
/// pipeline. At the end of this pass, all register operands have been assigned
bool operator>(const MappingCost &Cost) const {
return *this != Cost && Cost < *this;
}
+
+ /// Print this on dbgs() stream.
+ void dump() const;
+
+ /// Print this on \p OS;
+ void print(raw_ostream &OS) const;
+
+ /// Overload the stream operator for easy debug printing.
+ friend raw_ostream &operator<<(raw_ostream &OS, const MappingCost &Cost) {
+ Cost.print(OS);
+ return OS;
+ }
};
/// Interface to the target lowering info related
/// \endcode
bool runOnMachineFunction(MachineFunction &MF) override;
};
+
} // End namespace llvm.
#endif
for (RegisterBankInfo::InstructionMapping &CurMapping : PossibleMappings) {
MappingCost CurCost = computeMapping(MI, CurMapping, LocalRepairPts, &Cost);
if (CurCost < Cost) {
+ DEBUG(dbgs() << "New best: " << CurCost << '\n');
Cost = CurCost;
BestMapping = &CurMapping;
RepairPts.clear();
DEBUG(dbgs() << "Evaluating mapping cost for: " << MI);
DEBUG(dbgs() << "With: " << InstrMapping << '\n');
RepairPts.clear();
- if (BestCost && Cost > *BestCost)
+ if (BestCost && Cost > *BestCost) {
+ DEBUG(dbgs() << "Mapping is too expensive from the start\n");
return Cost;
+ }
// Moreover, to realize this mapping, the register bank of each operand must
// match this mapping. In other words, we may need to locally reassign the
unsigned Reg = MO.getReg();
if (!Reg)
continue;
- DEBUG(dbgs() << "Opd" << OpIdx);
+ DEBUG(dbgs() << "Opd" << OpIdx << '\n');
const RegisterBankInfo::ValueMapping &ValMapping =
InstrMapping.getOperandMapping(OpIdx);
// If Reg is already properly mapped, this is free.
bool Assign;
if (assignmentMatch(Reg, ValMapping, Assign)) {
- DEBUG(dbgs() << " is free (match).\n");
+ DEBUG(dbgs() << "=> is free (match).\n");
continue;
}
if (Assign) {
- DEBUG(dbgs() << " is free (simple assignment).\n");
+ DEBUG(dbgs() << "=> is free (simple assignment).\n");
RepairPts.emplace_back(RepairingPlacement(MI, OpIdx, *TRI, *this,
RepairingPlacement::Reassign));
continue;
tryAvoidingSplit(RepairPt, MO, ValMapping);
// Check that the materialization of the repairing is possible.
- if (!RepairPt.canMaterialize())
+ if (!RepairPt.canMaterialize()) {
+ DEBUG(dbgs() << "Mapping involves impossible repairing\n");
return MappingCost::ImpossibleCost();
+ }
// Account for the split cost and repair cost.
// Unless the cost is already saturated or we do not care about the cost.
// Stop looking into what it takes to repair, this is already
// too expensive.
- if (BestCost && Cost > *BestCost)
+ if (BestCost && Cost > *BestCost) {
+ DEBUG(dbgs() << "Mapping is too expensive, stop processing\n");
return Cost;
+ }
// No need to accumulate more cost information.
// We need to still gather the repairing information though.
break;
}
}
+ DEBUG(dbgs() << "Total cost is: " << Cost << "\n");
return Cost;
}
// Make sure the mapping is valid for MI.
assert(BestMapping.verify(MI) && "Invalid instruction mapping");
- DEBUG(dbgs() << "Mapping: " << BestMapping << '\n');
+ DEBUG(dbgs() << "Best Mapping: " << BestMapping << '\n');
// After this call, MI may not be valid anymore.
// Do not use it.
return LocalCost == Cost.LocalCost && NonLocalCost == Cost.NonLocalCost &&
LocalFreq == Cost.LocalFreq;
}
+
+void RegBankSelect::MappingCost::dump() const {
+ print(dbgs());
+ dbgs() << '\n';
+}
+
+void RegBankSelect::MappingCost::print(raw_ostream &OS) const {
+ if (*this == ImpossibleCost()) {
+ OS << "impossible";
+ return;
+ }
+ if (isSaturated()) {
+ OS << "saturated";
+ return;
+ }
+ OS << LocalFreq << " * " << LocalCost << " + " << NonLocalCost;
+}