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/// if an internal buffer is returned.
unsigned getSpelling(const Token &Tok, const char *&Buffer) const;
- /// getSpelledCharacterAt - Return a pointer to the start of the specified
- /// location in the appropriate MemoryBuffer.
- char getSpelledCharacterAt(SourceLocation SL) const {
+ /// getSpellingOfSingleCharacterNumericConstant - Tok is a numeric constant
+ /// with length 1, return the character.
+ char getSpellingOfSingleCharacterNumericConstant(const Token &Tok) const {
+ assert(Tok.is(tok::numeric_constant) &&
+ Tok.getLength() == 1 && "Called on unsupported token");
+ assert(!Tok.needsCleaning() && "Token can't need cleaning with length 1");
+
+ // If the token is carrying a literal data pointer, just use it.
+ if (const char *D = Tok.getLiteralData())
+ return *D;
+
if (PTH) {
const char *Data;
- if (PTH->getSpelling(SL, Data))
+ if (PTH->getSpelling(Tok.getLocation(), Data))
return *Data;
}
- return *SourceMgr.getCharacterData(SL);
+ // Otherwise, fall back on getCharacterData, which is slower, but always
+ // works.
+ return *SourceMgr.getCharacterData(Tok.getLocation());
}
/// CreateString - Plop the specified string into a scratch buffer and set the
// Fast path for a single digit (which is quite common). A single digit
// cannot have a trigraph, escaped newline, radix prefix, or type suffix.
if (Tok.getLength() == 1) {
- const char Val = PP.getSpelledCharacterAt(Tok.getLocation());
+ const char Val = PP.getSpellingOfSingleCharacterNumericConstant(Tok);
unsigned IntSize = Context.Target.getIntWidth();
return Owned(new (Context) IntegerLiteral(llvm::APInt(IntSize, Val-'0'),
Context.IntTy, Tok.getLocation()));