The issue with std::thread::hardware_concurrency is that it forwards
to libc and some implementations (like glibc) don't take thread
affinity into consideration.
With this change a llvm program that can execute in only 2 cores will
use 2 threads, even if the machine has 32 cores.
This makes benchmarking a lot easier, but should also help if someone
doesn't want to use all cores for compilation for example.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@314809
91177308-0d34-0410-b5e6-
96231b3b80d8
add_definitions( -D_GNU_SOURCE )
endif()
# This check requires _GNU_SOURCE
+check_library_exists(c sched_getaffinity "" HAVE_SCHED_GETAFFINITY)
if(HAVE_LIBPTHREAD)
check_library_exists(pthread pthread_getname_np "" HAVE_PTHREAD_GETNAME_NP)
check_library_exists(pthread pthread_setname_np "" HAVE_PTHREAD_SETNAME_NP)
/* Define to 1 if you have the `setenv' function. */
#cmakedefine HAVE_SETENV ${HAVE_SETENV}
+/* Define to 1 if you have the `sched_getaffinity' function. */
+#cmakedefine HAVE_SCHED_GETAFFINITY ${HAVE_SCHED_GETAFFINITY}
+
/* Define to 1 if you have the `setrlimit' function. */
#cmakedefine HAVE_SETRLIMIT ${HAVE_SETRLIMIT}
using TaskTy = std::function<void()>;
using PackagedTaskTy = std::packaged_task<void()>;
- /// Construct a pool with the number of core available on the system (or
- /// whatever the value returned by std::thread::hardware_concurrency() is).
+ /// Construct a pool with the number of threads found by
+ /// hardware_concurrency().
ThreadPool();
/// Construct a pool of \p ThreadCount threads
/// Returns 1 when LLVM is configured with LLVM_ENABLE_THREADS=OFF
unsigned heavyweight_hardware_concurrency();
+ /// Get the number of threads that the current program can execute
+ /// concurrently. On some systems std::thread::hardware_concurrency() returns
+ /// the total number of cores, without taking affinity into consideration.
+ /// Returns 1 when LLVM is configured with LLVM_ENABLE_THREADS=OFF.
+ /// Fallback to std::thread::hardware_concurrency() if sched_getaffinity is
+ /// not available.
+ unsigned hardware_concurrency();
+
/// \brief Return the current thread id, as used in various OS system calls.
/// Note that not all platforms guarantee that the value returned will be
/// unique across the entire system, so portable code should not assume
Printf(FallbackFMT, PC);
}
-unsigned NumberOfCpuCores() {
- unsigned N = std::thread::hardware_concurrency();
- if (!N) {
- Printf("WARNING: std::thread::hardware_concurrency not well defined for "
- "your platform. Assuming CPU count of 1.\n");
- N = 1;
- }
- return N;
-}
+unsigned NumberOfCpuCores() { return hardware_concurrency(); }
size_t SimpleFastHash(const uint8_t *Data, size_t Size) {
size_t Res = 0;
#include "llvm/Support/Parallel.h"
#include "llvm/Config/llvm-config.h"
+#include "llvm/Support/Threading.h"
#include <atomic>
#include <stack>
/// in filo order.
class ThreadPoolExecutor : public Executor {
public:
- explicit ThreadPoolExecutor(
- unsigned ThreadCount = std::thread::hardware_concurrency())
+ explicit ThreadPoolExecutor(unsigned ThreadCount = hardware_concurrency())
: Done(ThreadCount) {
// Spawn all but one of the threads in another thread as spawning threads
// can take a while.
#include "llvm/Support/ThreadPool.h"
#include "llvm/Config/llvm-config.h"
+#include "llvm/Support/Threading.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#if LLVM_ENABLE_THREADS
-// Default to std::thread::hardware_concurrency
-ThreadPool::ThreadPool() : ThreadPool(std::thread::hardware_concurrency()) {}
+// Default to hardware_concurrency
+ThreadPool::ThreadPool() : ThreadPool(hardware_concurrency()) {}
ThreadPool::ThreadPool(unsigned ThreadCount)
: ActiveThreads(0), EnableFlag(true) {
unsigned llvm::heavyweight_hardware_concurrency() { return 1; }
+unsigned llvm::hardware_concurrency() { return 1; }
+
uint64_t llvm::get_threadid() { return 0; }
uint32_t llvm::get_max_thread_name_length() { return 0; }
return NumPhysical;
}
+unsigned llvm::hardware_concurrency() {
+#ifdef HAVE_SCHED_GETAFFINITY
+ cpu_set_t Set;
+ if (sched_getaffinity(0, sizeof(Set), &Set))
+ return CPU_COUNT(&Set);
+#endif
+ // Guard against std::thread::hardware_concurrency() returning 0.
+ if (unsigned Val = std::thread::hardware_concurrency())
+ return Val;
+ return 1;
+}
+
// Include the platform-specific parts of this class.
#ifdef LLVM_ON_UNIX
#include "Unix/Threading.inc"
// If NumThreads is not specified, auto-detect a good default.
if (NumThreads == 0)
- NumThreads = std::max(1U, std::min(std::thread::hardware_concurrency(),
- unsigned(Inputs.size() / 2)));
+ NumThreads =
+ std::min(hardware_concurrency(), unsigned((Inputs.size() + 1) / 2));
// Initialize the writer contexts.
SmallVector<std::unique_ptr<WriterContext>, 4> Contexts;