/// aggressive about only using the ObjC++ personality in a function
/// when it really needs it.
void CodeGenModule::SimplifyPersonality() {
- // For now, this is really a Darwin-specific operation.
- if (!Context.getTargetInfo().getTriple().isOSDarwin())
- return;
-
// If we're not in ObjC++ -fexceptions, there's nothing to do.
if (!LangOpts.CPlusPlus || !LangOpts.ObjC1 || !LangOpts.Exceptions)
return;
+ // Both the problem this endeavors to fix and the way the logic
+ // above works is specific to the NeXT runtime.
+ if (!LangOpts.ObjCRuntime.isNeXTFamily())
+ return;
+
const EHPersonality &ObjCXX = EHPersonality::get(LangOpts);
const EHPersonality &CXX = getCXXPersonality(LangOpts);
if (&ObjCXX == &CXX)