REGISTER_LONG_CONSTANT("IMG_EFFECT_NORMAL", gdEffectNormal, CONST_CS | CONST_PERSISTENT);
REGISTER_LONG_CONSTANT("IMG_EFFECT_OVERLAY", gdEffectOverlay, CONST_CS | CONST_PERSISTENT);
REGISTER_LONG_CONSTANT("GD_BUNDLED", 1, CONST_CS | CONST_PERSISTENT);
+#else
+ REGISTER_LONG_CONSTANT("GD_BUNDLED", 0, CONST_CS | CONST_PERSISTENT);
+#endif
/* Section Filters */
REGISTER_LONG_CONSTANT("IMG_FILTER_NEGATE", IMAGE_FILTER_NEGATE, CONST_CS | CONST_PERSISTENT);
REGISTER_LONG_CONSTANT("IMG_FILTER_SMOOTH", IMAGE_FILTER_SMOOTH, CONST_CS | CONST_PERSISTENT);
REGISTER_LONG_CONSTANT("IMG_FILTER_PIXELATE", IMAGE_FILTER_PIXELATE, CONST_CS | CONST_PERSISTENT);
/* End Section Filters */
-#else
- REGISTER_LONG_CONSTANT("GD_BUNDLED", 0, CONST_CS | CONST_PERSISTENT);
-#endif
#ifdef GD_VERSION_STRING
REGISTER_STRING_CONSTANT("GD_VERSION", GD_VERSION_STRING, CONST_CS | CONST_PERSISTENT);