struct PointerType : public Type {
Type *clone(ArenaAllocator &Arena) const override;
- void outputPre(OutputStream &OS);
+ void outputPre(OutputStream &OS) override;
void outputPost(OutputStream &OS) override;
bool isMemberPointer() const { return false; }
struct FunctionType : public Type {
Type *clone(ArenaAllocator &Arena) const override;
- void outputPre(OutputStream &OS);
- void outputPost(OutputStream &OS);
+ void outputPre(OutputStream &OS) override;
+ void outputPost(OutputStream &OS) override;
Type *ReturnType = nullptr;
// If this is a reference, the type of reference.