When partitioning the work amongst threads, dividing the number of
objects by the number of threads may return 0 when there are less
objects than threads; this will cause the subsequent code to segfault
when accessing list[sub_size-1]. Allow some threads to have
zero objects to work on instead of barfing, while letting others
to have more.
Signed-off-by: Junio C Hamano <gitster@pobox.com>
p[i].data_ready = 0;
/* try to split chunks on "path" boundaries */
- while (sub_size < list_size && list[sub_size]->hash &&
+ while (sub_size && sub_size < list_size &&
+ list[sub_size]->hash &&
list[sub_size]->hash == list[sub_size-1]->hash)
sub_size++;