]> granicus.if.org Git - clang/commitdiff
Implement encoding of methods which have instantiated
authorFariborz Jahanian <fjahanian@apple.com>
Fri, 7 May 2010 00:28:49 +0000 (00:28 +0000)
committerFariborz Jahanian <fjahanian@apple.com>
Fri, 7 May 2010 00:28:49 +0000 (00:28 +0000)
template arguments.

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@103221 91177308-0d34-0410-b5e6-96231b3b80d8

lib/AST/ASTContext.cpp
test/CodeGenObjCXX/encode.mm [new file with mode: 0644]

index eea727deb44d905aa812fddaf071aa95d6fdc027..141f1b9bf93ccb8cdbcb40ed93927225eb892e81 100644 (file)
@@ -3593,6 +3593,17 @@ void ASTContext::getObjCEncodingForTypeImpl(QualType T, std::string& S,
     // Anonymous structures print as '?'
     if (const IdentifierInfo *II = RDecl->getIdentifier()) {
       S += II->getName();
+      if (ClassTemplateSpecializationDecl *Spec
+          = dyn_cast<ClassTemplateSpecializationDecl>(RDecl)) {
+        const TemplateArgumentList &TemplateArgs = Spec->getTemplateArgs();
+        std::string TemplateArgsStr
+          = TemplateSpecializationType::PrintTemplateArgumentList(
+                                            TemplateArgs.getFlatArgumentList(),
+                                            TemplateArgs.flat_size(),
+                                            (*this).PrintingPolicy);
+
+        S += TemplateArgsStr;
+      }
     } else {
       S += '?';
     }
diff --git a/test/CodeGenObjCXX/encode.mm b/test/CodeGenObjCXX/encode.mm
new file mode 100644 (file)
index 0000000..9dfd14d
--- /dev/null
@@ -0,0 +1,39 @@
+// RUN: %clang_cc1 %s -triple=x86_64-apple-darwin10 -emit-llvm -o - | FileCheck %s
+
+// CHECK: v17@0:8{vector<float, float, float>=}16
+// CHECK: {vector<float, float, float>=}
+
+
+template <typename T1, typename T2, typename T3> struct vector {
+    vector(T1,T2,T3);
+};
+
+typedef vector< float, float, float > vector3f;
+
+@interface SceneNode
+{
+ vector3f position;
+}
+
+@property (assign, nonatomic) vector3f position;
+
+@end
+
+@interface MyOpenGLView
+{
+@public
+  vector3f position;
+}
+@property vector3f position;
+@end
+
+@implementation MyOpenGLView
+
+@synthesize position;
+
+-(void)awakeFromNib {
+ SceneNode *sn;
+ vector3f VF3(1.0, 1.0, 1.0);
+ [sn setPosition:VF3];
+}
+@end