... unless the monster blocks the way.
do some extra damage when hitting an iron golem with a wet towel
when already at level 30 and gaining another level--which doesn't increase
level further but does add more HP and Pw--throttle the increases
+don't stop running when next to a peaceful, unless it blocks the way
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
&& M_AP_TYPE(mtmp) != M_AP_FURNITURE
&& M_AP_TYPE(mtmp) != M_AP_OBJECT
&& mon_visible(mtmp)) {
- /* running movement and not a tame monster */
+ /* running movement and not a hostile monster */
/* OR it blocks our move direction and we're not traveling */
- if ((g.context.run != 1 && !mtmp->mtame)
+ if ((g.context.run != 1 && !is_safemon(mtmp))
|| (x == u.ux + u.dx && y == u.uy + u.dy
&& !g.context.travel)) {
if (flags.mention_walls)