}
}
+ assert(endAlign == getLowBit(blockSize));
+
// At this point, we just have to add padding if the end align still
// isn't aligned right.
if (endAlign < maxFieldAlign) {
- CharUnits padding = maxFieldAlign - endAlign;
+ CharUnits newBlockSize = blockSize.RoundUpToAlignment(maxFieldAlign);
+ CharUnits padding = newBlockSize - blockSize;
elementTypes.push_back(llvm::ArrayType::get(CGM.Int8Ty,
padding.getQuantity()));
- blockSize += padding;
-
- endAlign = getLowBit(blockSize);
- assert(endAlign >= maxFieldAlign);
+ blockSize = newBlockSize;
+ endAlign = maxFieldAlign;
}
+ assert(endAlign == getLowBit(blockSize));
+
// Slam everything else on now. This works because they have
// strictly decreasing alignment and we expect that size is always a
// multiple of alignment.
_Bool b = 0;
f3_helper(^{ if (b) {} });
}
+
+// rdar://problem/11322251
+void f4_helper(long long (^)(void));
+void f4(void) {
+ _Bool b = 0;
+ long long ll = 0;
+ f4_helper(^{ if (b) return ll; return 0LL; });
+}