/* called when an attack or trap has poisoned hero (used to be in mon.c) */
void
-poisoned(const char *reason, /* controls what messages we display */
- int typ,
- const char *pkiller, /* for score+log file if fatal */
- int fatal, /* if fatal is 0, limit damage to adjattrib */
- boolean thrown_weapon) /* thrown weapons are less deadly */
+poisoned(
+ const char *reason, /* controls what messages we display */
+ int typ,
+ const char *pkiller, /* for score+log file if fatal */
+ int fatal, /* if fatal is 0, limit damage to adjattrib */
+ boolean thrown_weapon) /* thrown weapons are less deadly */
{
int i, loss, kprefix = KILLED_BY_AN;
boolean blast = !strcmp(reason, "blast");
/* format a characteristic value, accommodating Strength's strangeness */
static char *
-attrval(int attrindx, int attrvalue,
- char resultbuf[]) /* should be at least [7] to hold "18/100\0" */
+attrval(
+ int attrindx,
+ int attrvalue,
+ char resultbuf[]) /* should be at least [7] to hold "18/100\0" */
{
if (attrindx != A_STR || attrvalue <= 18)
Sprintf(resultbuf, "%d", attrvalue);
else if (attrvalue > STR18(100)) /* 19 to 25 */
Sprintf(resultbuf, "%d", attrvalue - 100);
- else /* simplify "18/ **" to be "18/100" */
+ else /* simplify "18/\**" to be "18/100" */
Sprintf(resultbuf, "18/%02d", attrvalue - 18);
return resultbuf;
}