return 0;
}
- // Checks that the ximage data is contained within the external frame buffer
- // private data passed back in the ximage.
- void CheckXImageFrameBuffer(const vpx_image_t *img) {
+ // Checks that the vpx_image_t data is contained within the external frame
+ // buffer private data passed back in the vpx_image_t.
+ void CheckImageFrameBuffer(const vpx_image_t *img) {
if (img->fb_priv != NULL) {
const struct ExternalFrameBuffer *const ext_fb =
reinterpret_cast<ExternalFrameBuffer *>(img->fb_priv);
// Get decompressed data
while ((img = dec_iter.Next()) != NULL) {
- fb_list_.CheckXImageFrameBuffer(img);
+ fb_list_.CheckImageFrameBuffer(img);
}
}
* data. The callback is triggered when the decoder needs a frame buffer to
* decode a compressed image into. This function may be called more than once
* for every call to vpx_codec_decode. The application may set fb->priv to
- * some data which will be passed back in the ximage and the release function
- * call. |fb| is guaranteed to not be NULL. On success the callback must
- * return 0. Any failure the callback must return a value less than 0.
+ * some data which will be passed back in the vpx_image_t and the release
+ * function call. |fb| is guaranteed to not be NULL. On success the callback
+ * must return 0. Any failure the callback must return a value less than 0.
*
* \param[in] priv Callback's private data
* \param[in] min_size Size in bytes needed by the buffer