This is so it can be shared with Qt.
If, for some reason, we have to cut another source tarball for
3.4.0, then this will be included. Otherwise, this will
turn out to be a post-3.4.0 patch.
win/share:
(files for versions using optional tiles)
gifread.c monsters.txt objects.txt other.txt ppmwrite.c
-thintile.c tile.doc tile.h tilemap.c tiletext.c
+thintile.c tile.doc tile.h tile2bmp.c tilemap.c
+tiletext.c
win/tty:
(files for tty versions)
getline.c termcap.c topl.c wintty.c
win/win32:
-(files for Windows NT and Windows 2000 version)
+(files for Windows 9x, NT, Windows 2000, and Windows XP version)
dgncomp.dsp dgnstuff.dsp dgnstuff.mak dlb_main.dsp levcomp.dsp
levstuff.dsp levstuff.mak makedefs.dsp mhaskyn.c mhaskyn.h
mhdlg.c mhdlg.h mhfont.c mhfont.h mhinput.c
mhrip.c mhrip.h mhsplash.h mhsplash.c mhstatus.c
mhstatus.h mhtext.c mhtext.h mnsel.uu mnselcnt.uu
mnunsel.uu mswproc.c nethack.dsw nethackw.dsp petmark.uu
-recover.dsp resource.h splash.uu tile2bmp.c tile2bmp.dsp
-tilemap.dsp tiles.dsp tiles.mak winhack.c winhack.h
-winhack.rc winMS.h
+recover.dsp resource.h splash.uu tile2bmp.dsp tilemap.dsp
+tiles.dsp tiles.mak winhack.c winhack.h winhack.rc
+winMS.h
@$(link) $(LFLAGSU) $(startobj) $(O)tile2bmp.o $(TEXT_IO), $@,,$(libsmt)
-$(O)tile2bmp.o: $(WIN32)\tile2bmp.c $(HACK_H) $(TILE_H) $(INCL)\win32api.h
- @$(cc) $(CFLAGS) -I$(WSHR) /DPACKED_FILE -o$@ $(WIN32)\tile2bmp.c
+$(O)tile2bmp.o: $(WSHR)\tile2bmp.c $(HACK_H) $(TILE_H) $(INCL)\win32api.h
+ @$(cc) $(CFLAGS) -I$(WSHR) /DPACKED_FILE -o$@ $(WSHR)\tile2bmp.c
#==========================================
# Housekeeping
@echo Linking $@...
@$(link) $(LFLAGSU) -o$@ $(O)til2bm32.o $(TEXT_IO32)
-$(O)tile2bmp.o: $(WIN32)/tile2bmp.c $(HACK_H) $(TILE_H) $(INCL)/win32api.h
- @$(cc) $(CFLAGS) -I$(WSHR) -o$@ $(WIN32)/tile2bmp.c
+$(O)tile2bmp.o: $(WSHR)/tile2bmp.c $(HACK_H) $(TILE_H) $(INCL)/win32api.h
+ @$(cc) $(CFLAGS) -I$(WSHR) -o$@ $(WSHR)/tile2bmp.c
-$(O)til2bm32.o: $(WIN32)/til2bm32.c $(HACK_H) $(TILE_H) $(INCL)/win32api.h
- @$(cc) $(CFLAGS) -I$(WSHR) -DTILE_X=32 -DTILE_Y=32 -o$@ $(WIN32)/til2bm32.c
+$(O)til2bm32.o: $(WSHR)/til2bm32.c $(HACK_H) $(TILE_H) $(INCL)/win32api.h
+ @$(cc) $(CFLAGS) -I$(WSHR) -DTILE_X=32 -DTILE_Y=32 -o$@ $(WSHR)/til2bm32.c
#==========================================
# Housekeeping
)
<<
-$(O)tile2bmp.o: $(WIN32)\tile2bmp.c $(HACK_H) $(TILE_H) $(INCL)\win32api.h
- @$(CC) $(CFLAGS) -I$(WSHR) /DPACKED_FILE /Fo$@ $(WIN32)\tile2bmp.c
+$(O)tile2bmp.o: $(WSHR)\tile2bmp.c $(HACK_H) $(TILE_H) $(INCL)\win32api.h
+ @$(CC) $(CFLAGS) -I$(WSHR) /DPACKED_FILE /Fo$@ $(WSHR)\tile2bmp.c
-$(O)til2bm32.o: $(WIN32)\tile2bmp.c $(HACK_H) $(TILE_H) $(INCL)\win32api.h
- @$(CC) $(CFLAGS) -I$(WSHR) /DPACKED_FILE /DTILE_X=32 /DTILE_Y=32 /Fo$@ $(WIN32)\tile2bmp.c
+$(O)til2bm32.o: $(WSHR)\tile2bmp.c $(HACK_H) $(TILE_H) $(INCL)\win32api.h
+ @$(CC) $(CFLAGS) -I$(WSHR) /DPACKED_FILE /DTILE_X=32 /DTILE_Y=32 /Fo$@ $(WSHR)\tile2bmp.c
#==========================================
# Housekeeping
# End Source File
# Begin Source File
-SOURCE=..\win\win32\tile2bmp.c
+SOURCE=..\win\share\tile2bmp.c
!IF "$(CFG)" == "tile2bmp - Win32 Release"