{ M('d'), "dip", "dip an object into something",
dodip, AUTOCOMPLETE, NULL },
{ '>', "down", "go down a staircase",
- dodown, MOVEMENTCMD, NULL },
+ /* 'm' for move w/o autopickup rather than menu prefix;
+ not general MOVEMENTCMD because g/G/F aren't allowed */
+ dodown, CMD_M_PREFIX, NULL },
{ 'd', "drop", "drop an item",
dodrop, 0, NULL },
{ 'D', "droptype", "drop specific item types",
{ M('u'), "untrap", "untrap something",
dountrap, AUTOCOMPLETE, NULL },
{ '<', "up", "go up a staircase",
- doup, MOVEMENTCMD, NULL },
+ /* 'm' for move w/o autopickup rather than menu prefix;
+ not general MOVEMENTCMD because g/G/F aren't allowed */
+ doup, CMD_M_PREFIX, NULL },
{ '\0', "vanquished", "list vanquished monsters",
dovanquished, IFBURIED | AUTOCOMPLETE | WIZMODECMD, NULL },
{ M('v'), "version",
{ do_move_southeast, do_run_southeast, do_rush_southeast },
{ do_move_south, do_run_south, do_rush_south },
{ do_move_southwest, do_run_southwest, do_rush_southwest },
+ /* misleading because rush and run down or up are rejected by rhack() */
{ dodown, dodown, dodown },
{ doup, doup, doup },
};