- NetHack 3.6.3 -- General information December 5, 2019
+ NetHack 3.6.4 -- General information December 5, 2019
NetHack 3.6 is an enhancement to the dungeon exploration game NetHack,
which is a distant descendent of Rogue and Hack, and a direct descendent of
NetHack 3.4 as there was no NetHack 3.5 release.
-NetHack 3.6.3 is the official release of NetHack that follows NetHack 3.6.2.
-It contains a collection of over 190 bug fixes to NetHack 3.6.2 and over 22
-game enhancements and community contributions. The file doc/fixes36.3 in the
-source distribution has a full list of them. The text in there was written for
-the development team's own use and is provided "as is", so please do not ask
-us to further explain the entries in that file. Some entries might be
-considered "spoilers", particularly in the "new features" section.
+NetHack 3.6.4 is the official release of NetHack that follows NetHack 3.6.3
+and contains all bug fixes since then, including one security-releated fix.
+The file doc/fixes36.4 in the source distribution has a full list of them. The
+text in there was written for the development team's own use and is provided
+"as is", so please do not ask us to further explain the entries in that file.
+Some entries might be considered "spoilers", particularly in the "new features"
+section.
Below you will find some other general notes that were not considered
spoilers:
- * Fixed stale 'thrownobj' pointer for returning thrown aklys while engulfed
- * Fixed uarmh null pointer dereference if a helm of opposite alignment came
- * off due to being polymorphed
- * Fixed 'object lost' panic when attempting to crawl of of the water during
- * emergency disrobing/dropping
- * Running now stops when moving over engravings so you can tell where they
- * are
- * Fixed detection of unseen/secret doors which failed to find monsters hiding
- * under objects and failed to find monsters hiding at trap locations
- * Ensured fatal status conditions made it to disclosure and/or dumplog
- * Fixed "Bad fruit #N" warnings when saving bones with 'perm_invent' On
- * Fixed it so yellow dragons don't have green breath
- * Added several grammar corrections
- * Improved recognition of deafness for several situations including the
- * playing of musical instruments and bribing negotiations with demon lords
- * Fixed ignoring of god's wrath when hero injured himself during altar kick
- * Fixed several cases where persistent inventory window was not updated
- * Fixed temple priests or shopkeepers moving over other monsters
- * Fixed a crash-causing bug when putting on levitation boots over a sink
- * Ensured that thrown or kicked objects will end up in bones
- * Made water go all the way to the edges of level on the Plane of Water
- * Made clouds disrupt line of sight along the edges of the Plane of Air
- * Improved and expanded usage of status highlighting percentage rules
- * Added more than 15 improvements and fixes to the curses window port
- * Added and documented significant changes to default directory choices for
- * the Windows platform
- * Improved the layout and display of the player selection dialog used on the
- * Windows graphical implementation
- * Improved performance of some tty versions by reducing the number of
- * function calls made from mapglyph
- * Allowed the msdos implementation to build with curses and PDCurses
- * Over 100 other fixes and improvements
+ * GDBPATH and GREPPATH from sysconf or -D... on compilation command line were
+ * being processed even if PANICTRACE was disabled but only being freed
+ * at end of game when that was enabled
+ * fix the article used in the message when your steed encounters a polymorph trap
+ * dozen-ish assorted spelling/typo fixes in messages and source comments
+ * fix potential buffer overflow when parsing run-time configuration file
- - - - - - - - - - -
call it.
2. Having unpacked, you should have a file called 'Files' in your Top
- directory.
+ directory.
This file contains the list of all the files you now SHOULD
have in each directory. Please check the files in each directory
against this list to make sure that you have a complete set.
- This file also contains a list of what files are created during
+ This file also contains a list of what files are created during
the build process.
The names of the directories listed should not be changed unless you
At the time of this release, NetHack 3.6 has been tested to run/compile
on:
- Intel Pentium or better (or clone) running Linux, BSDI, or
+ Intel Pentium or better (or clone) running Linux, BSDI, or
Windows (7 through 10)
Intel 80386 or greater (or clone) boxes running Linux, or BSDI
Mac OS X 10.11 (follow the instructions in sys/unix, not sys/mac)
Instructions have been provided by way of community contribution on:
msdos protected mode using djgpp
- Previous versions of NetHack were tested and known to run on the
- following systems, but it is unknown if they can still build and
+ Previous versions of NetHack were tested and known to run on the
+ following systems, but it is unknown if they can still build and
execute NetHack 3.6:
Apple Macintosh running MacOS 7.5 or higher, LinuxPPC, BeOS 4.0
- - - - - - - - - - -
-If you have problems building the game, or you find bugs in it, we recommend
+If you have problems building the game, or you find bugs in it, we recommend
filing a bug report from our "Contact Us" web page at:
https://www.nethack.org/common/contact.html
Please include the version information from #version or the command line
When sending correspondence, please observe the following:
o Please be sure to include your machine type, OS, and patchlevel.
-o Please avoid sending us binary files (e.g. save files or bones files).
+o Please avoid sending us binary files (e.g. save files or bones files).
If you have found a bug and think that your save file would aid in solving
- the problem, send us a description in words of the problem, your machine
- type, your operating system, and the version of NetHack. Tell us that you
+ the problem, send us a description in words of the problem, your machine
+ type, your operating system, and the version of NetHack. Tell us that you
have a save file, but do not actually send it.
- You may then be contacted by a member of the development team with the
+ You may then be contacted by a member of the development team with the
address of a specific person to send the save file to.
o Though we make an effort to reply to each bug report, it may take some
time before you receive feedback. This is especially true during the
o Don't bother to ask when the next version will be out or you can expect
to receive a stock answer.
-If you want to submit a patch for the NetHack source code via email directly,
+If you want to submit a patch for the NetHack source code via email directly,
you can direct it to this address:
nethack-bugs (at) nethack.org
-If a feature is not accepted you are free, of course, to post the patches
+If a feature is not accepted you are free, of course, to post the patches
to the net yourself and let the marketplace decide their worth.
All of this amounts to the following: If you decide to apply a free-lanced
patch to your 3.6 code, you are welcome to do so, of course, but we won't
-be able to provide support or receive bug reports for it.
+be able to provide support or receive bug reports for it.
In our own patches, we will assume that your code is synchronized with ours.
NetHack 3.6.3 was released on December 5, 2019 containing over 190 bug
fixes to NetHack 3.6.2.
+NetHack 3.6.4 was released on December 17, 2019 containing a security
+fix and a few bug fixes.
+
The official NetHack web site is maintained by Ken Lorber at
http://www.nethack.org/.
.ds vr "NetHack 3.6
.ds f0 "\*(vr
.ds f1
-.ds f2 "December 5, 2019
+.ds f2 "December 17, 2019
.
.\" A note on some special characters:
.\" \(lq = left double quote
.au
Original version - Eric S. Raymond
(Edited and expanded for 3.6 by Mike Stephenson and others)
+.sp 1
+\*(f2
.hn 1
Introduction
.pg
NetHack 3.6.3 was released on December 5, 2019 containing over 190 bug
fixes to NetHack 3.6.2.
.pg
+NetHack 3.6.4 was released on December 17, 2019 containing a security fix
+and a few bug fixes.
+.pg
The official NetHack web site is maintained by \fBKen Lorber\fP
at
.UR https://www.nethack.org/ .
%.au
\author{Original version - Eric S. Raymond\\
(Edited and expanded for 3.6 by Mike Stephenson and others)}
-\date{December 5, 2019}
+\date{December 17, 2019}
\maketitle
NetHack 3.6.3 was released on December 5, 2019 containing over 190 bug
fixes to NetHack 3.6.2.
+%.pg
+\medskip
+NetHack 3.6.4 was released on December 17, 2019 containing a security fix and
+a few bug fixes.
+
%.pg
\medskip
\nd The official {\it NetHack\/} web site is maintained by {\it Ken Lorber} at
/*
* Development status of this NetHack version.
*/
-#define NH_DEVEL_STATUS NH_STATUS_POSTRELEASE
+#define NH_DEVEL_STATUS NH_STATUS_RELEASED
#ifndef DEBUG /* allow tool chains to define without causing warnings */
#define DEBUG
/*
* PATCHLEVEL is updated for each release.
*/
-#define PATCHLEVEL 3
+#define PATCHLEVEL 4
/*
* Incrementing EDITLEVEL can be used to force invalidation of old bones
* and save files.
/****************************************************************************/
/* Version 3.6.x */
+/* Patch 4, December 17, 2019
+ * GDBPATH and GREPPATH from sysconf or -D... on compilation command line were
+ * being processed even if PANICTRACE was disabled but only being freed
+ * at end of game when that was enabled
+ * fix the article used in the message when your steed encounters a polymorph trap
+ * dozen-ish assorted spelling/typo fixes in messages and source comments
+ * fix potential buffer overflow when parsing run-time configuration file
+ */
+
/* Patch 3, December 5, 2019
*
* Fixed stale 'thrownobj' pointer for returning thrown aklys while engulfed
else
Strcpy(tmpbuf, "{current date+time}");
break;
- case 'v': /* version, eg. "3.6.3-0" */
+ case 'v': /* version, eg. "3.6.4-0" */
Sprintf(tmpbuf, "%s", version_string(verbuf));
break;
case 'u': /* UID */
*.p NHSUBST
-* NH_filestag=(file%s_for_Amiga_versions_-_untested_for_3.6.3)
+* NH_filestag=(file%s_for_Amiga_versions_-_untested_for_3.6.4)
-* NH_filestag=(file%s_for_Atari_version_-_untested_for_3.6.3)
+* NH_filestag=(file%s_for_Atari_version_-_untested_for_3.6.4)
-* NH_filestag=(file%s_for_BeOS_version_-_untested_for_3.6.3)
+* NH_filestag=(file%s_for_BeOS_version_-_untested_for_3.6.4)
Install.* NHSUBST
moveinit.pat NH_header=no
vesa.h NH_header=no
-* NH_filestag=(file%s_for_MSDOS_version_-_tested_for_3.6.3_via_cross-compile_only)
+* NH_filestag=(file%s_for_MSDOS_version_-_tested_for_3.6.4_via_partial_cross-compile_only)
nhico.uu NH_filestag=(file%s_for_running_MSDOS_binary_under_Windows)
nhpif.uu NH_filestag=>nhico.uu
Makefile.* NHSUBST
-* NH_filestag=(file%s_for_OS/2_version_-_untested_for_3.6.3)
+* NH_filestag=(file%s_for_OS/2_version_-_untested_for_3.6.4)
lev_comp.h NH_header=no
Makefile.lib NH_header=no
-Makefile.lib NH_filestag=(file%s_for_MSDOS_and_OS/2_versions_-_untested_for_3.6.3)
-#termcap.uu NH_filestag=(file%s_for_MSDOS_and_OS/2_versions_-_untested_for_3.6.3)
+Makefile.lib NH_filestag=(file%s_for_MSDOS_and_OS/2_versions_-_untested_for_3.6.4)
+#termcap.uu NH_filestag=(file%s_for_MSDOS_and_OS/2_versions_-_untested_for_3.6.4)
termcap.uu NH_filestag=>Makefile.lib
-pcmain.c NH_filestag=(file_for_MSDOS,_OS/2,_Amiga,_and_Atari_versions_-_untested_for_3.6.3)
+pcmain.c NH_filestag=(file_for_MSDOS,_OS/2,_Amiga,_and_Atari_versions_-_untested_for_3.6.4)
-pcsys.c NH_filestag=(file%s_for_MSDOS,_OS/2_and_Atari_versions_-_tested_on_MSDOS_for_3.6.3_via_cross-compile_only)
+pcsys.c NH_filestag=(file%s_for_MSDOS,_OS/2_and_Atari_versions_-_tested_on_MSDOS_for_3.6.4_via_partial_cross-compile_only)
pcunix.c NH_filestag=>pcsys.c
-NetHack.cnf NH_filestag=(file_for_MSDOS,_OS/2,_and_Atari_versions_-_untested_for_3.6.3)
+NetHack.cnf NH_filestag=(file_for_MSDOS,_OS/2,_and_Atari_versions_-_untested_for_3.6.4)
pctty.c NH_filestag=>NetHack.cnf
ioctl.c NH_filestag=(file%s_for_UNIX_and_Be_versions)
If you have old record and logfile entries from a previous NetHack version,
you might want to save copies before they get overwritten by the new empty
-files; old saved games and bones files from 3.6.0 through to 3.6.2 should
-work with 3.6.3 but even older saved games and bones files from 3.4.3 will
+files; old saved games and bones files from 3.6.0 through to 3.6.3 should
+work with 3.6.4 but even older saved games and bones files from 3.4.3 will
not. If you are installing from the RPM, there is no need to save the old
record and logfile; they are automatically preserved.
# Only available if NetHack was compiled with DUMPLOG
# Allows following placeholders:
# %% literal '%'
-# %v version (eg. "3.6.3-0")
+# %v version (eg. "3.6.4-0")
# %u game UID
# %t game start time, UNIX timestamp format
# %T current time, UNIX timestamp format
- Instructions for Building and Installing NetHack 3.6.3
+ Instructions for Building and Installing NetHack 3.6.4
on a VMS (aka OpenVMS) system
=========================================
0. Version 3.5.x was never publicly released.
1. Save files and bones files from 3.4.x and earlier versions
- will not work with 3.6.3, but save files and bones file from 3.6.0,
- through 3.6.2 should work. The scoreboard file (RECORD) from 3.6.x
+ will not work with 3.6.4, but save files and bones file from 3.6.0,
+ through 3.6.4 should work. The scoreboard file (RECORD) from 3.6.x
or 3.4.x or 3.3.x will work.
2. To specify user-preference options in your environment, define the
# Other things that have to be reconfigured are in vmsconf.h,
# and config.h
-VERSION = 3.6.3
+VERSION = 3.6.4
MAKEDEFS = $(UTL)makedefs.exe;
$ ! vms/vmsbuild.com -- compile and link NetHack 3.6.* [pr]
-$ version_number = "3.6.3"
+$ version_number = "3.6.4"
$ ! $NHDT-Date: 1557701518 2019/05/12 22:51:58 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.23 $
$ ! Copyright (c) 2018 by Robert Patrick Rankin
$ ! NetHack may be freely redistributed. See license for details.
*.ce NHSUBST
*.mak NHSUBST
*.bat NHSUBST
-* NH_filestag=(file%s_for_Windows_CE_and_PocketPC_-_untested_for_3.6.3)
+* NH_filestag=(file%s_for_Windows_CE_and_PocketPC_-_untested_for_3.6.4)
-* NH_filestag=(header_file%s_for_Windows_CE_and_PocketPC_-_untested_for_3.6.3)
+* NH_filestag=(header_file%s_for_Windows_CE_and_PocketPC_-_untested_for_3.6.4)
//
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 3,6,3,0
- PRODUCTVERSION 3,6,3,0
+ FILEVERSION 3,6,4,0
+ PRODUCTVERSION 3,6,4,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x9L
BEGIN
BLOCK "040904b0"
BEGIN
- VALUE "Comments", "NetHack 3.6.3 for Windows CE\0"
+ VALUE "Comments", "NetHack 3.6.4 for Windows CE\0"
VALUE "CompanyName", " \0"
VALUE "FileDescription", "nethackm\0"
- VALUE "FileVersion", "3, 6, 3, 0\0"
+ VALUE "FileVersion", "3, 6, 4, 0\0"
VALUE "InternalName", "nethackm\0"
VALUE "LegalCopyright", "Copyright © 1985-2019\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "nethackm.exe\0"
VALUE "PrivateBuild", "090914\0"
VALUE "ProductName", "NetHack\0"
- VALUE "ProductVersion", "3, 6, 3, 0\0"
+ VALUE "ProductVersion", "3, 6, 4, 0\0"
VALUE "SpecialBuild", "\0"
END
END
//
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 3,6,3,0
- PRODUCTVERSION 3,6,3,0
+ FILEVERSION 3,6,4,0
+ PRODUCTVERSION 3,6,4,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x9L
BEGIN
BLOCK "040904b0"
BEGIN
- VALUE "Comments", "NetHack 3.6.3 for Smartphone 2002\0"
+ VALUE "Comments", "NetHack 3.6.4 for Smartphone 2002\0"
VALUE "CompanyName", " \0"
VALUE "FileDescription", "nethackm\0"
- VALUE "FileVersion", "3, 6, 3, 0\0"
+ VALUE "FileVersion", "3, 6, 4, 0\0"
VALUE "InternalName", "nethackm\0"
VALUE "LegalCopyright", "Copyright © 1985-2019\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "nethackm.exe\0"
VALUE "PrivateBuild", "090914\0"
VALUE "ProductName", "NetHack For Smartphone\0"
- VALUE "ProductVersion", "3, 6, 3, 0\0"
+ VALUE "ProductVersion", "3, 6, 4, 0\0"
VALUE "SpecialBuild", "\0"
END
END
Alex Kompel, Dion Nicolaas, Yitzhak Sapir, Derek S. Ray, Michael Allison,
Pasi Kallinen, Bart House, and Janet Walz contributed to the maintainance
-of the tty and graphical windows versions of NetHack 3.6.3.
+of the tty and graphical windows versions of NetHack 3.6.4.
You can build a TTY version of NetHack and a Windows Graphical
version. You can use one of the following build environments:
is set up for a 32-bit x86 version, but that's only because it will
run on the most number of existing Windows environments.
-NetHack's save files and bones files in the 3.6.3 release have not yet
+NetHack's save files and bones files in the 3.6.4 release have not yet
evolved enough to allow them to interchange between the 32-bit version
and the 64-bit version (or between different platforms). Hopefully
that will change in an upcoming release.
#==============================================================================
# The version of the game this Makefile was designed for
-NETHACK_VERSION="3.6.3"
+NETHACK_VERSION="3.6.4"
# A brief version for use in macros
NHV1=$(subst .,,$(NETHACK_VERSION))
#==============================================================================
#
# The version of the game this Makefile was designed for
-NETHACK_VERSION="3.6.3"
+NETHACK_VERSION="3.6.4"
# A brief version for use in macros
NHV=$(NETHACK_VERSION:.=)
NAME NETHACK
-DESCRIPTION 'NetHack 3.6.3 for Windows'
+DESCRIPTION 'NetHack 3.6.4 for Windows'
EXETYPE WINDOWS
STUB 'WINSTUB.EXE'
CODE PRELOAD MOVEABLE DISCARDABLE
# Only available if NetHack was compiled with DUMPLOG
# Allows following placeholders:
# %% literal '%'
-# %v version (eg. "3.6.3-0")
+# %v version (eg. "3.6.4-0")
# %u game UID
# %t game start time, UNIX timestamp format
# %T current time, UNIX timestamp format
# IMPORTANT: If you change any of these locations, the directories they
# point at must exist. NetHack will not create them for you.
#
+# Before adjusting, you can verify the default locations for files with:
+# nethack --showpaths
+#
# The location that users can adjust their config file startup options
#CONFIGDIR=%USERPROFILE%\NetHack
#
#HACKDIR=%USERPROFILE%\NetHack\3.6
#
# The location that level files in progress are stored (writeable)
-LEVELDIR=%USERPROFILE%\AppData\Local\NetHack\3.6
+#LEVELDIR=%USERPROFILE%\AppData\Local\NetHack\3.6
#
# The location where saved games are kept (writeable)
#SAVEDIR=%USERPROFILE%\AppData\Local\NetHack\3.6
#endif
#if defined(UNIX) && !defined(LINT) && !defined(GCC_WARN)
-static const char SCCS_Id[] UNUSED = "@(#)makedefs.c\t3.6\t2019/12/05";
+static const char SCCS_Id[] UNUSED = "@(#)makedefs.c\t3.6\t2019/12/17";
#endif
/* names of files to be generated */
-* NH_filestag=(file%s_for_GEM_versions_-_untested_for_3.6.3)
+* NH_filestag=(file%s_for_GEM_versions_-_untested_for_3.6.4)
-* NH_filestag=(file%s_for_GNOME_versions_-_untested_for_3.6.3)
+* NH_filestag=(file%s_for_GNOME_versions_-_untested_for_3.6.4)
#!/usr/bin/osascript
-# NetHack 3.6.3 NetHackGuidebook.applescript $NHDT-Date: 1575245175 2019/12/02 00:06:15 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.10 $
+# NetHack 3.6 NetHackGuidebook.applescript $NHDT-Date: 1575245175 2019/12/02 00:06:15 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.10 $
# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2011
# NetHack may be freely redistributed. See license for details.
//
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 3,6,3,0
- PRODUCTVERSION 3,6,3,0
+ FILEVERSION 3,6,4,0
+ PRODUCTVERSION 3,6,4,0
FILEFLAGSMASK 0x1fL
#ifdef _DEBUG
FILEFLAGS 0x9L
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "NetHack for Windows - Graphical Interface"
- VALUE "FileVersion", "3.6.3"
+ VALUE "FileVersion", "3.6.4"
VALUE "InternalName", "NetHackW"
VALUE "LegalCopyright", "Copyright (C) 1985 - 2019. By Stichting Mathematisch Centrum and M. Stephenson. See license for details."
VALUE "OriginalFilename", "NetHackW.exe"
VALUE "PrivateBuild", "140606"
VALUE "ProductName", "NetHack"
- VALUE "ProductVersion", "3.6.3"
+ VALUE "ProductVersion", "3.6.4"
END
END
BLOCK "VarFileInfo"
/* Reading and writing settings from the registry. */
#define CATEGORYKEY "Software"
#define COMPANYKEY "NetHack"
-#define PRODUCTKEY "NetHack 3.6.3"
+#define PRODUCTKEY "NetHack 3.6.4"
#define SETTINGSKEY "Settings"
#define MAINSHOWSTATEKEY "MainShowState"
#define MAINMINXKEY "MainMinX"
//
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 3,6,3,0
- PRODUCTVERSION 3,6,3,0
+ FILEVERSION 3,6,4,0
+ PRODUCTVERSION 3,6,4,0
FILEFLAGSMASK 0x1fL
#ifdef _DEBUG
FILEFLAGS 0x9L
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "NetHack for Windows - TTY Interface"
- VALUE "FileVersion", "3.6.3"
+ VALUE "FileVersion", "3.6.4"
VALUE "InternalName", "NetHack"
VALUE "LegalCopyright", "Copyright (C) 1985 - 2019. By Stichting Mathematisch Centrum and M. Stephenson. See license for details."
VALUE "OriginalFilename", "NetHack.exe"
VALUE "ProductName", "NetHack"
- VALUE "ProductVersion", "3.6.3"
+ VALUE "ProductVersion", "3.6.4"
END
END
BLOCK "VarFileInfo"