Like any other type, an init list for a vector can have the same type as
the vector itself; handle that case.
<rdar://problem/
14990460>
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@190844
91177308-0d34-0410-b5e6-
96231b3b80d8
while (CountElts < NumElements) {
// Handle nested vector initialization.
if (CountInits < NumInits
- && E->getInit(CountInits)->getType()->isExtVectorType()) {
+ && E->getInit(CountInits)->getType()->isVectorType()) {
APValue v;
if (!EvaluateVector(E->getInit(CountInits), v, Info))
return Error(E);
--- /dev/null
+// RUN: %clang_cc1 -std=c++11 -S -emit-llvm -o - %s -triple x86_64-linux-gnu | FileCheck %s
+
+typedef __attribute__((vector_size(4*4))) float float32x4_t;
+union QDSUnion { float32x4_t q; float s[4]; };
+constexpr float32x4_t a = {1,2,3,4};
+QDSUnion t = {{(a)}};
+// CHECK: @t = global %union.QDSUnion { <4 x float> <float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00> }