}
}
+// Next square block size less or equal than current block size.
+static const BLOCK_SIZE next_square_size[BLOCK_SIZES] = {
+ BLOCK_4X4, BLOCK_4X4, BLOCK_4X4,
+ BLOCK_8X8, BLOCK_8X8, BLOCK_8X8,
+ BLOCK_16X16, BLOCK_16X16, BLOCK_16X16,
+ BLOCK_32X32, BLOCK_32X32, BLOCK_32X32,
+ BLOCK_64X64
+};
+
// Look at neighboring blocks and set a min and max partition size based on
// what they chose.
static void rd_auto_partition_range(VP9_COMP *cpi, const TileInfo *const tile,
row8x8_remaining, col8x8_remaining,
&bh, &bw);
*min_block_size = MIN(*min_block_size, *max_block_size);
+
+ // When use_square_partition_only is true, make sure at least one square
+ // partition is allowed by selecting the next smaller square size as
+ // *min_block_size.
+ if (cpi->sf.use_square_partition_only &&
+ (*max_block_size - *min_block_size) < 2) {
+ *min_block_size = next_square_size[*min_block_size];
+ }
}
static void compute_fast_motion_search_level(VP9_COMP *cpi, BLOCK_SIZE bsize) {