#define loBits(u) ((u) & 0x7FFFFFFFU) /* mask the highest bit of u */
#define mixBits(u, v) (hiBit(u)|loBits(v)) /* move hi bit of u to hi bit of v */
-#define MT_RAND_MAX ((long)(0x7FFFFFFF)) /* (1<<31) - 1 */
-
-/* {{{ seedMT
+/* {{{ php_mt_srand
*/
-static void seedMT(php_uint32 seed TSRMLS_DC)
+PHPAPI void php_mt_srand(php_uint32 seed TSRMLS_DC)
{
/*
We initialize state[0..(N-1)] via the generator
register int j;
if (BG(left) < -1)
- seedMT(4357U TSRMLS_CC);
+ php_mt_srand(4357U TSRMLS_CC);
BG(left) = N - 1, BG(next) = BG(state) + 1;
}
-static php_uint32 randomMT(TSRMLS_D)
+PHPAPI php_uint32 php_mt_rand(TSRMLS_D)
{
php_uint32 y;
if (zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "l", &seed) == FAILURE)
return;
- seedMT(seed TSRMLS_CC);
+ php_mt_srand(seed TSRMLS_CC);
}
/* }}} */
*
* -RL
*/
-#define RAND_RANGE(__n, __min, __max) \
- (__n) = (__min) + (long) ((double) ((__max) - (__min) + 1.0) * ((__n) / (PHP_RAND_MAX + 1.0)))
+#define RAND_RANGE(__n, __min, __max, __tmax) \
+ (__n) = (__min) + (long) ((double) ((__max) - (__min) + 1.0) * ((__n) / ((__tmax) + 1.0)))
/* {{{ proto int rand([int min, int max])
Returns a random number */
number = php_rand();
if (argc == 2) {
- RAND_RANGE(number, min, max);
+ RAND_RANGE(number, min, max, PHP_RAND_MAX);
}
RETURN_LONG(number);
* Update:
* I talked with Cokus via email and it won't ruin the algorithm
*/
- number = (long) (randomMT(TSRMLS_C) >> 1);
+ number = (long) (php_mt_rand(TSRMLS_C) >> 1);
if (argc == 2) {
- RAND_RANGE(number, min, max);
+ RAND_RANGE(number, min, max, PHP_MT_RAND_MAX);
}
RETURN_LONG(number);
* Melo: it could be 2^^32 but we only use 2^^31 to maintain
* compatibility with the previous php_rand
*/
- RETURN_LONG(MT_RAND_MAX); /* 2^^31 */
+ RETURN_LONG(PHP_MT_RAND_MAX); /* 2^^31 */
}
/* }}} */