DefinedSVal V = cast<DefinedSVal>(X);
+ ProgramStateRef StTrue, StFalse;
+ tie(StTrue, StFalse) = PrevState->assume(V);
+
// Process the true branch.
if (builder.isFeasible(true)) {
- if (ProgramStateRef state = PrevState->assume(V, true))
- builder.generateNode(state, true, PredI);
+ if (StTrue)
+ builder.generateNode(StTrue, true, PredI);
else
builder.markInfeasible(true);
}
// Process the false branch.
if (builder.isFeasible(false)) {
- if (ProgramStateRef state = PrevState->assume(V, false))
- builder.generateNode(state, false, PredI);
+ if (StFalse)
+ builder.generateNode(StFalse, false, PredI);
else
builder.markInfeasible(false);
}
const std::pair<const ProgramPointTag *, const ProgramPointTag*> &tags =
geteagerlyAssumeBinOpBifurcationTags();
+ ProgramStateRef StateTrue, StateFalse;
+ tie(StateTrue, StateFalse) = state->assume(*SEV);
+
// First assume that the condition is true.
- if (ProgramStateRef StateTrue = state->assume(*SEV, true)) {
+ if (StateTrue) {
SVal Val = svalBuilder.makeIntVal(1U, Ex->getType());
StateTrue = StateTrue->BindExpr(Ex, Pred->getLocationContext(), Val);
Bldr.generateNode(Ex, Pred, StateTrue, tags.first);
}
// Next, assume that the condition is false.
- if (ProgramStateRef StateFalse = state->assume(*SEV, false)) {
+ if (StateFalse) {
SVal Val = svalBuilder.makeIntVal(0U, Ex->getType());
StateFalse = StateFalse->BindExpr(Ex, Pred->getLocationContext(), Val);
Bldr.generateNode(Ex, Pred, StateFalse, tags.second);