class ApplyResult(object):
def __init__(self, cache, callback, error_callback):
- self._cond = threading.Condition(threading.Lock())
+ self._event = threading.Event()
self._job = next(job_counter)
self._cache = cache
- self._ready = False
self._callback = callback
self._error_callback = error_callback
cache[self._job] = self
def ready(self):
- return self._ready
+ return self._event.is_set()
def successful(self):
- assert self._ready
+ assert self.ready()
return self._success
def wait(self, timeout=None):
- self._cond.acquire()
- try:
- if not self._ready:
- self._cond.wait(timeout)
- finally:
- self._cond.release()
+ self._event.wait(timeout)
def get(self, timeout=None):
self.wait(timeout)
- if not self._ready:
+ if not self.ready():
raise TimeoutError
if self._success:
return self._value
self._callback(self._value)
if self._error_callback and not self._success:
self._error_callback(self._value)
- self._cond.acquire()
- try:
- self._ready = True
- self._cond.notify()
- finally:
- self._cond.release()
+ self._event.set()
del self._cache[self._job]
#
self._chunksize = chunksize
if chunksize <= 0:
self._number_left = 0
- self._ready = True
+ self._event.set()
else:
self._number_left = length//chunksize + bool(length % chunksize)
if self._callback:
self._callback(self._value)
del self._cache[self._job]
- self._cond.acquire()
- try:
- self._ready = True
- self._cond.notify()
- finally:
- self._cond.release()
+ self._event.set()
else:
self._success = False
self._value = result
if self._error_callback:
self._error_callback(self._value)
del self._cache[self._job]
- self._cond.acquire()
- try:
- self._ready = True
- self._cond.notify()
- finally:
- self._cond.release()
+ self._event.set()
#
# Class whose instances are returned by `Pool.imap()`