// extend into the border and test the border condition.
cfg_.g_lag_in_frames = 25;
cfg_.rc_2pass_vbr_minsection_pct = 5;
- cfg_.rc_2pass_vbr_minsection_pct = 2000;
+ cfg_.rc_2pass_vbr_maxsection_pct = 2000;
cfg_.rc_target_bitrate = 2000;
cfg_.rc_max_quantizer = 10;
// the encoder to producing lots of big partitions which will likely
// extend into the border and test the border condition.
cfg_.rc_2pass_vbr_minsection_pct = 5;
- cfg_.rc_2pass_vbr_minsection_pct = 2000;
+ cfg_.rc_2pass_vbr_maxsection_pct = 2000;
cfg_.rc_target_bitrate = 400;
cfg_.rc_max_quantizer = 0;
cfg_.rc_min_quantizer = 0;
::libvpx_test::Y4mVideoSource video("screendata.y4m", 0, 25);
cfg_.g_timebase = video.timebase();
cfg_.rc_2pass_vbr_minsection_pct = 5;
- cfg_.rc_2pass_vbr_minsection_pct = 2000;
+ cfg_.rc_2pass_vbr_maxsection_pct = 2000;
cfg_.rc_target_bitrate = 400;
cfg_.rc_max_quantizer = 0;
cfg_.rc_min_quantizer = 0;
// the encoder to producing lots of big partitions which will likely
// extend into the border and test the border condition.
cfg_.rc_2pass_vbr_minsection_pct = 5;
- cfg_.rc_2pass_vbr_minsection_pct = 2000;
+ cfg_.rc_2pass_vbr_maxsection_pct = 2000;
cfg_.rc_target_bitrate = 12000;
cfg_.rc_max_quantizer = 10;
cfg_.rc_min_quantizer = 0;
// when passing in a very high min q. This pushes the encoder to producing
// lots of small partitions which might will test the other condition.
cfg_.rc_2pass_vbr_minsection_pct = 5;
- cfg_.rc_2pass_vbr_minsection_pct = 2000;
+ cfg_.rc_2pass_vbr_maxsection_pct = 2000;
cfg_.rc_target_bitrate = 200;
cfg_.rc_min_quantizer = 40;
cfg_.g_lag_in_frames = 3;
cfg_.rc_end_usage = VPX_VBR;
cfg_.rc_2pass_vbr_minsection_pct = 5;
- cfg_.rc_2pass_vbr_minsection_pct = 2000;
+ cfg_.rc_2pass_vbr_maxsection_pct = 2000;
} else {
cfg_.g_lag_in_frames = 0;
cfg_.rc_end_usage = VPX_CBR;