:synopsis: Set handlers for asynchronous events.
- This module provides mechanisms to use signal handlers in Python. Some general
- rules for working with signals and their handlers:
-
- * A handler for a particular signal, once set, remains installed until it is
- explicitly reset (Python emulates the BSD style interface regardless of the
- underlying implementation), with the exception of the handler for
- :const:`SIGCHLD`, which follows the underlying implementation.
-
- * Although Python signal handlers are called asynchronously as far as the Python
- user is concerned, they can only occur between the "atomic" instructions of the
- Python interpreter. This means that signals arriving during long calculations
- implemented purely in C (such as regular expression matches on large bodies of
- text) may be delayed for an arbitrary amount of time.
-
- * When a signal arrives during an I/O operation, it is possible that the I/O
- operation raises an exception after the signal handler returns. This is
- dependent on the underlying Unix system's semantics regarding interrupted system
- calls.
-
- * Because the C signal handler always returns, it makes little sense to catch
- synchronous errors like :const:`SIGFPE` or :const:`SIGSEGV`.
-
- * Python installs a small number of signal handlers by default: :const:`SIGPIPE`
- is ignored (so write errors on pipes and sockets can be reported as ordinary
- Python exceptions) and :const:`SIGINT` is translated into a
- :exc:`KeyboardInterrupt` exception. All of these can be overridden.
-
- * Some care must be taken if both signals and threads are used in the same
- program. The fundamental thing to remember in using signals and threads
- simultaneously is: always perform :func:`signal` operations in the main thread
- of execution. Any thread can perform an :func:`alarm`, :func:`getsignal`,
- :func:`pause`, :func:`setitimer` or :func:`getitimer`; only the main thread
- can set a new signal handler, and the main thread will be the only one to
- receive signals (this is enforced by the Python :mod:`signal` module, even
- if the underlying thread implementation supports sending signals to
- individual threads). This means that signals can't be used as a means of
- inter-thread communication. Use locks instead.
+ This module provides mechanisms to use signal handlers in Python.
+
+
+ General rules
+ -------------
+
+ The :func:`signal.signal` function allows to define custom handlers to be
+ executed when a signal is received. A small number of default handlers are
+ installed: :const:`SIGPIPE` is ignored (so write errors on pipes and sockets
+ can be reported as ordinary Python exceptions) and :const:`SIGINT` is
+ translated into a :exc:`KeyboardInterrupt` exception.
+
+ A handler for a particular signal, once set, remains installed until it is
+ explicitly reset (Python emulates the BSD style interface regardless of the
+ underlying implementation), with the exception of the handler for
+ :const:`SIGCHLD`, which follows the underlying implementation.
+
+ There is no way to "block" signals temporarily from critical sections (since
+ this is not supported by all Unix flavors).
+
+
+ Execution of Python signal handlers
+ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+ A Python signal handler does not get executed inside the low-level (C) signal
+ handler. Instead, the low-level signal handler sets a flag which tells the
+ :term:`virtual machine` to execute the corresponding Python signal handler
+ at a later point(for example at the next :term:`bytecode` instruction).
+ This has consequences:
+
+ * It makes little sense to catch synchronous errors like :const:`SIGFPE` or
+ :const:`SIGSEGV`.
+
+ * A long-running calculation implemented purely in C (such as regular
+ expression matching on a large body of text) may run uninterrupted for an
+ arbitrary amount of time, regardless of any signals received. The Python
+ signal handlers will be called when the calculation finishes.
+
+
++.. _signals-and-threads:
++
++
+ Signals and threads
+ ^^^^^^^^^^^^^^^^^^^
+
+ Python signal handlers are always executed in the main Python thread,
+ even if the signal was received in another thread. This means that signals
+ can't be used as a means of inter-thread communication. You can use
+ the synchronization primitives from the :mod:`threading` module instead.
+
+ Besides, only the main thread is allowed to set a new signal handler.
+
+
+ Module contents
+ ---------------
The variables defined in the :mod:`signal` module are:
will then be called. Returns nothing. Not on Windows. (See the Unix man page
:manpage:`signal(2)`.)
- Send the signal *signum* to the thread *thread_id*, another thread in the same
- process as the caller. The signal is asynchronously directed to thread.
+ See also :func:`sigwait`, :func:`sigwaitinfo`, :func:`sigtimedwait` and
+ :func:`sigpending`.
+
+
+.. function:: pthread_kill(thread_id, signum)
+
- attribute of :attr:`threading.Thread` to get a 'thread identifier' for
- *thread_id*.
++ Send the signal *signum* to the thread *thread_id*, another thread in the
++ same process as the caller. The target thread can be executing any code
++ (Python or not). However, if the target thread is executing the Python
++ interpreter, the Python signal handlers will be :ref:`executed by the main
++ thread <signals-and-threads>`. Therefore, the only point of sending a signal to a particular
++ Python thread would be to force a running system call to fail with
++ :exc:`InterruptedError`.
+
+ Use :func:`threading.get_ident()` or the :attr:`~threading.Thread.ident`
- performed; this can be used to check if a thread is still running.
++ attribute of :class:`threading.Thread` objects to get a suitable value
++ for *thread_id*.
+
+ If *signum* is 0, then no signal is sent, but error checking is still
++ performed; this can be used to check if the target thread is still running.
+
+ Availability: Unix (see the man page :manpage:`pthread_kill(3)` for further
+ information).
+
+ See also :func:`os.kill`.
+
+ .. versionadded:: 3.3
+
+
+.. function:: pthread_sigmask(how, mask)
+
+ Fetch and/or change the signal mask of the calling thread. The signal mask
+ is the set of signals whose delivery is currently blocked for the caller.
+ Return the old signal mask as a set of signals.
+
+ The behavior of the call is dependent on the value of *how*, as follows.
+
+ * :data:`SIG_BLOCK`: The set of blocked signals is the union of the current
+ set and the *mask* argument.
+ * :data:`SIG_UNBLOCK`: The signals in *mask* are removed from the current
+ set of blocked signals. It is permissible to attempt to unblock a
+ signal which is not blocked.
+ * :data:`SIG_SETMASK`: The set of blocked signals is set to the *mask*
+ argument.
+
+ *mask* is a set of signal numbers (e.g. {:const:`signal.SIGINT`,
+ :const:`signal.SIGTERM`}). Use ``range(1, signal.NSIG)`` for a full mask
+ including all signals.
+
+ For example, ``signal.pthread_sigmask(signal.SIG_BLOCK, [])`` reads the
+ signal mask of the calling thread.
+
+ Availability: Unix. See the man page :manpage:`sigprocmask(3)` and
+ :manpage:`pthread_sigmask(3)` for further information.
+
+ See also :func:`pause`, :func:`sigpending` and :func:`sigwait`.
+
+ .. versionadded:: 3.3
+
.. function:: setitimer(which, seconds[, interval])