This is a cop-out in that it just suppresses the message.
Vlad won't waste time trying to use wand of digging in his own tower
non-weapon iron objects should rust when dipped in fountains since
iron weapons rust
+suppress "turn to flee" message if monster is mfrozen
Platform- and/or Interface-Specific Fixes
if (fleetime == 1) fleetime++;
mtmp->mfleetim = min(fleetime, 127);
}
- if (!mtmp->mflee && fleemsg && canseemon(mtmp))
+ if (!mtmp->mflee && fleemsg && canseemon(mtmp) && !mtmp->mfrozen)
pline("%s turns to flee!", (Monnam(mtmp)));
mtmp->mflee = 1;
}