self.parent = parent
self.item = item
self.state = 'collapsed'
- self.selected = 0
+ self.selected = False
self.children = []
self.x = self.y = None
self.iconimages = {} # cache of PhotoImage instances for icons
if self.selected:
return
self.deselectall()
- self.selected = 1
+ self.selected = True
self.canvas.delete(self.image_id)
self.drawicon()
self.drawtext()
def deselect(self, event=None):
if not self.selected:
return
- self.selected = 0
+ self.selected = False
self.canvas.delete(self.image_id)
self.drawicon()
self.drawtext()
self.saved = self.pointer
else:
self.saved = -1
- self.can_merge = 0
+ self.can_merge = False
self.check_saved()
def get_saved(self):
# been done, so don't execute it again
self.addcmd(cmd, 0)
- def addcmd(self, cmd, execute=1):
+ def addcmd(self, cmd, execute=True):
if execute:
cmd.do(self.delegate)
if self.undoblock != 0:
self.pointer = self.pointer - 1
if self.saved >= 0:
self.saved = self.saved - 1
- self.can_merge = 1
+ self.can_merge = True
self.check_saved()
def undo_event(self, event):
cmd = self.undolist[self.pointer - 1]
cmd.undo(self.delegate)
self.pointer = self.pointer - 1
- self.can_merge = 0
+ self.can_merge = False
self.check_saved()
return "break"
cmd = self.undolist[self.pointer]
cmd.redo(self.delegate)
self.pointer = self.pointer + 1
- self.can_merge = 0
+ self.can_merge = False
self.check_saved()
return "break"
def merge(self, cmd):
if self.__class__ is not cmd.__class__:
- return 0
+ return False
if self.index2 != cmd.index1:
- return 0
+ return False
if self.tags != cmd.tags:
- return 0
+ return False
if len(cmd.chars) != 1:
- return 0
+ return False
if self.chars and \
self.classify(self.chars[-1]) != self.classify(cmd.chars):
- return 0
+ return False
self.index2 = cmd.index2
self.chars = self.chars + cmd.chars
- return 1
+ return True
alphanumeric = string.ascii_letters + string.digits + "_"