const scan_order *so;
};
-const MODE_DEFINITION vp9_mode_order[MAX_MODES] = {
+static const MODE_DEFINITION vp9_mode_order[MAX_MODES] = {
{NEARESTMV, {LAST_FRAME, NONE}},
{NEARESTMV, {ALTREF_FRAME, NONE}},
{NEARESTMV, {GOLDEN_FRAME, NONE}},
{D45_PRED, {INTRA_FRAME, NONE}},
};
-const REF_DEFINITION vp9_ref_order[MAX_REFS] = {
+static const REF_DEFINITION vp9_ref_order[MAX_REFS] = {
{{LAST_FRAME, NONE}},
{{GOLDEN_FRAME, NONE}},
{{ALTREF_FRAME, NONE}},
// certain modes are assumed to be based on 8x8 blocks.
// This table is used to correct for blocks size.
// The factors here are << 2 (2 = x0.5, 32 = x8 etc).
-static int rd_thresh_block_size_factor[BLOCK_SIZES] =
- {2, 3, 3, 4, 6, 6, 8, 12, 12, 16, 24, 24, 32};
+static const uint8_t rd_thresh_block_size_factor[BLOCK_SIZES] = {
+ 2, 3, 3, 4, 6, 6, 8, 12, 12, 16, 24, 24, 32
+};
static int raster_block_offset(BLOCK_SIZE plane_bsize,
int raster_block, int stride) {
}
}
-static const int rd_iifactor[32] = {
+static const uint8_t rd_iifactor[32] = {
4, 4, 3, 2, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,