}
/* }}} */
+typedef struct {
+ int id;
+ int level;
+} block_info;
+static int compare_block_level(const block_info *a, const block_info *b) {
+ return b->level - a->level;
+}
+static void swap_blocks(block_info *a, block_info *b) {
+ block_info tmp = *a;
+ *a = *b;
+ *b = tmp;
+}
+
int zend_cfg_identify_loops(const zend_op_array *op_array, zend_cfg *cfg, uint32_t *flags) /* {{{ */
{
- int i, j, k;
+ int i, j, k, n;
int depth;
zend_basic_block *blocks = cfg->blocks;
int *dj_spanning_tree;
zend_worklist work;
int flag = ZEND_FUNC_NO_LOOPS;
+ block_info *sorted_blocks;
ALLOCA_FLAG(list_use_heap)
ALLOCA_FLAG(tree_use_heap)
+ ALLOCA_FLAG(sorted_blocks_use_heap)
ZEND_WORKLIST_ALLOCA(&work, cfg->blocks_count, list_use_heap);
dj_spanning_tree = do_alloca(sizeof(int) * cfg->blocks_count, tree_use_heap);
zend_worklist_pop(&work);
}
+ /* Sort blocks by decreasing level, which is the order in which we want to process them */
+ sorted_blocks = do_alloca(sizeof(block_info) * cfg->blocks_count, sorted_blocks_use_heap);
+ for (i = 0; i < cfg->blocks_count; i++) {
+ sorted_blocks[i].id = i;
+ sorted_blocks[i].level = blocks[i].level;
+ }
+ zend_sort(sorted_blocks, cfg->blocks_count, sizeof(block_info),
+ (compare_func_t) compare_block_level, (swap_func_t) swap_blocks);
+
/* Identify loops. See Sreedhar et al, "Identifying Loops Using DJ
Graphs". */
- for (i = 0, depth = 0; i < cfg->blocks_count; i++) {
- if (blocks[i].level > depth) {
- depth = blocks[i].level;
- }
- }
- for (; depth >= 0; depth--) {
- for (i = 0; i < cfg->blocks_count; i++) {
- if (blocks[i].level != depth) {
+ for (n = 0; n < cfg->blocks_count; n++) {
+ i = sorted_blocks[n].id;
+
+ zend_bitset_clear(work.visited, zend_bitset_len(cfg->blocks_count));
+ for (j = 0; j < blocks[i].predecessors_count; j++) {
+ int pred = cfg->predecessors[blocks[i].predecessor_offset + j];
+
+ /* A join edge is one for which the predecessor does not
+ immediately dominate the successor. */
+ if (blocks[i].idom == pred) {
continue;
}
- zend_bitset_clear(work.visited, zend_bitset_len(cfg->blocks_count));
- for (j = 0; j < blocks[i].predecessors_count; j++) {
- int pred = cfg->predecessors[blocks[i].predecessor_offset + j];
- /* A join edge is one for which the predecessor does not
- immediately dominate the successor. */
- if (blocks[i].idom == pred) {
- continue;
- }
-
- /* In a loop back-edge (back-join edge), the successor dominates
- the predecessor. */
- if (dominates(blocks, i, pred)) {
- blocks[i].flags |= ZEND_BB_LOOP_HEADER;
- flag &= ~ZEND_FUNC_NO_LOOPS;
- zend_worklist_push(&work, pred);
- } else {
- /* Otherwise it's a cross-join edge. See if it's a branch
- to an ancestor on the dominator spanning tree. */
- int dj_parent = pred;
- while (dj_parent >= 0) {
- if (dj_parent == i) {
- /* An sp-back edge: mark as irreducible. */
- blocks[i].flags |= ZEND_BB_IRREDUCIBLE_LOOP;
- flag |= ZEND_FUNC_IRREDUCIBLE;
- flag &= ~ZEND_FUNC_NO_LOOPS;
- break;
- } else {
- dj_parent = dj_spanning_tree[dj_parent];
- }
+ /* In a loop back-edge (back-join edge), the successor dominates
+ the predecessor. */
+ if (dominates(blocks, i, pred)) {
+ blocks[i].flags |= ZEND_BB_LOOP_HEADER;
+ flag &= ~ZEND_FUNC_NO_LOOPS;
+ zend_worklist_push(&work, pred);
+ } else {
+ /* Otherwise it's a cross-join edge. See if it's a branch
+ to an ancestor on the dominator spanning tree. */
+ int dj_parent = pred;
+ while (dj_parent >= 0) {
+ if (dj_parent == i) {
+ /* An sp-back edge: mark as irreducible. */
+ blocks[i].flags |= ZEND_BB_IRREDUCIBLE_LOOP;
+ flag |= ZEND_FUNC_IRREDUCIBLE;
+ flag &= ~ZEND_FUNC_NO_LOOPS;
+ break;
+ } else {
+ dj_parent = dj_spanning_tree[dj_parent];
}
}
}
- while (zend_worklist_len(&work)) {
- j = zend_worklist_pop(&work);
- if (blocks[j].loop_header < 0 && j != i) {
- blocks[j].loop_header = i;
- for (k = 0; k < blocks[j].predecessors_count; k++) {
- zend_worklist_push(&work, cfg->predecessors[blocks[j].predecessor_offset + k]);
- }
+ }
+ while (zend_worklist_len(&work)) {
+ j = zend_worklist_pop(&work);
+ if (blocks[j].loop_header < 0 && j != i) {
+ blocks[j].loop_header = i;
+ for (k = 0; k < blocks[j].predecessors_count; k++) {
+ zend_worklist_push(&work, cfg->predecessors[blocks[j].predecessor_offset + k]);
}
}
}
}
+ free_alloca(sorted_blocks, sorted_blocks_use_heap);
free_alloca(dj_spanning_tree, tree_use_heap);
ZEND_WORKLIST_FREE_ALLOCA(&work, list_use_heap);
*flags |= flag;