clean up warnings;
add macros for malloc and realloc
int glexpose_drawgraph(ViewInfo * view)
{
if (view->activeGraph > -1) {
- if (((custom_graph_data *) AGDATA(view->g[view->activeGraph]))->
- TopView) {
+ if (GD_TopView(view->g[view->activeGraph])) {
drawTopViewGraph(view->g[view->activeGraph]); //view->Topview style dots and straight lines
glCompSetDraw(view->Topview->topviewmenu);
} else
expose_event(view->drawing_area, NULL, NULL);
}
if (view->mouse.mouse_mode == MM_MOVE) {
- if (((custom_graph_data *)
- AGDATA(view->g[view->activeGraph]))->TopView == 0)
+ if (GD_TopView(view->g[view->activeGraph]) == 0)
move_nodes(view->g[view->activeGraph]);
else
move_TVnodes();