prev_image->page.x=0;
prev_image->page.y=0;
prev_image->dispose=NoneDispose;
-
+ prev_image->background_color.alpha_trait=BlendPixelTrait;
prev_image->background_color.alpha=(Quantum) TransparentAlpha;
(void) SetImageBackgroundColor(prev_image,exception);
/*
dispose_image->page.x=0;
dispose_image->page.y=0;
dispose_image->dispose=NoneDispose;
+ dispose_image->background_color.alpha_trait=BlendPixelTrait;
dispose_image->background_color.alpha=(Quantum) TransparentAlpha;
(void) SetImageBackgroundColor(dispose_image,exception);