const char *Exec =
#ifdef LLVM_ON_WIN32
- Args.MakeArgString(ToolChain.GetProgramPath("ps4-ld.gold.exe"));
+ Args.MakeArgString(ToolChain.GetProgramPath("ps4-ld.gold"));
#else
Args.MakeArgString(ToolChain.GetProgramPath("ps4-ld"));
#endif
// RUN: -target x86_64-scei-ps4 \
// RUN: -shared \
// RUN: | FileCheck --check-prefix=CHECK-UBSAN-PS4 %s
-// CHECK-UBSAN-PS4: "{{.*}}ld{{(.exe)?}}"
+// CHECK-UBSAN-PS4: "{{.*}}ld{{(.gold)?(.exe)?}}"
// CHECK-UBSAN-PS4: -lSceDbgUBSanitizer_stub_weak
// RUN: %clang -fsanitize=address %s -### -o %t.o 2>&1 \
// RUN: -target x86_64-scei-ps4 \
// RUN: -shared \
// RUN: | FileCheck --check-prefix=CHECK-ASAN-PS4 %s
-// CHECK-ASAN-PS4: "{{.*}}ld{{(.exe)?}}"
+// CHECK-ASAN-PS4: "{{.*}}ld{{(.gold)?(.exe)?}}"
// CHECK-ASAN-PS4: -lSceDbgAddressSanitizer_stub_weak
// RUN: %clang -fsanitize=address,undefined %s -### -o %t.o 2>&1 \
// RUN: -target x86_64-scei-ps4 \
// RUN: -shared \
// RUN: | FileCheck --check-prefix=CHECK-AUBSAN-PS4 %s
-// CHECK-AUBSAN-PS4: "{{.*}}ld{{(.exe)?}}"
+// CHECK-AUBSAN-PS4: "{{.*}}ld{{(.gold)?(.exe)?}}"
// CHECK-AUBSAN-PS4: -lSceDbgAddressSanitizer_stub_weak