okay=new QPushButton("Okay",this);
connect(okay,SIGNAL(clicked()),this,SLOT(accept()));
connect(&input,SIGNAL(returnPressed()),this,SLOT(accept()));
+ okay->setDefault(TRUE);
setFocusPolicy(StrongFocus);
}
connect(q, SIGNAL(clicked()), this, SLOT(reject()));
QPushButton* c = new QPushButton("New Game",hb);
connect(c, SIGNAL(clicked()), this, SLOT(accept()));
+ c->setDefault(TRUE);
QButtonGroup* bg = new QButtonGroup(3, Horizontal, "Saved Characters",this);
vbl->addWidget(bg);