CGOpenMPRuntimeNVPTX::WorkerFunctionState &WST)
: EST(EST), WST(WST) {}
void Enter(CodeGenFunction &CGF) override {
- static_cast<CGOpenMPRuntimeNVPTX &>(CGF.CGM.getOpenMPRuntime())
- .emitNonSPMDEntryHeader(CGF, EST, WST);
+ auto &RT = static_cast<CGOpenMPRuntimeNVPTX &>(CGF.CGM.getOpenMPRuntime());
+ RT.emitNonSPMDEntryHeader(CGF, EST, WST);
+ // Skip target region initialization.
+ RT.setLocThreadIdInsertPt(CGF, /*AtCurrentPoint=*/true);
}
void Exit(CodeGenFunction &CGF) override {
- static_cast<CGOpenMPRuntimeNVPTX &>(CGF.CGM.getOpenMPRuntime())
- .emitNonSPMDEntryFooter(CGF, EST);
+ auto &RT = static_cast<CGOpenMPRuntimeNVPTX &>(CGF.CGM.getOpenMPRuntime());
+ RT.clearLocThreadIdInsertPt(CGF);
+ RT.emitNonSPMDEntryFooter(CGF, EST);
}
} Action(EST, WST);
CodeGen.setAction(Action);
// CK2: [[AADDR:%.+]] = alloca i{{[0-9]+}},
// CK2: [[BADDR:%.+]] = alloca i{{[0-9]+}},
// CK2: [[ARGCADDR:%.+]] = alloca i{{[0-9]+}},
-// CK2: {{%.+}} = call i32 @__kmpc_global_thread_num(
// CK2: store i{{[0-9]+}} [[A_IN]], i{{[0-9]+}}* [[AADDR]],
// CK2: store i{{[0-9]+}} [[B_IN]], i{{[0-9]+}}* [[BADDR]],
// CK2: store i{{[0-9]+}} [[ARGC_IN]], i{{[0-9]+}}* [[ARGCADDR]],
// CK2-32: [[ARG:%.+]] = load i{{[0-9]+}}, i{{[0-9]+}}* [[ARGCADDR]]
// CK2: [[ARGCADDR:%.+]] = getelementptr inbounds %struct.{{.*}}, %struct.{{.*}}* %{{.*}}, i{{[0-9]+}} 0, i{{[0-9]+}} 0
// CK2: store i{{[0-9]+}} [[ARG]], i{{[0-9]+}}* [[ARGCADDR]],
+// CK2: {{%.+}} = call i32 @__kmpc_global_thread_num(
// CK2: store i{{[0-9]+}}* [[ARGCADDR]], i{{[0-9]+}}** [[ARGCADDR_PTR]],
// CK2: [[ARGCADDR_PTR_REF:%.+]] = load i{{[0-9]+}}*, i{{[0-9]+}}** [[ARGCADDR_PTR]],
// CK2: store i{{[0-9]+}} 0, i{{[0-9]+}}* [[ARGCADDR_PTR_REF]],
// CK2: [[AADDR:%.+]] = alloca i{{[0-9]+}},
// CK2: [[BADDR:%.+]] = alloca i{{[0-9]+}},
// CK2: [[ARGCADDR:%.+]] = alloca i{{[0-9]+}}**,
-// CK2: {{%.+}} = call i32 @__kmpc_global_thread_num(
// CK2: store i{{[0-9]+}} [[A_IN]], i{{[0-9]+}}* [[AADDR]],
// CK2: store i{{[0-9]+}} [[B_IN]], i{{[0-9]+}}* [[BADDR]],
// CK2: store i{{[0-9]+}}** [[ARGC]], i{{[0-9]+}}*** [[ARGCADDR]],
// CK2: [[ARG:%.+]] = load i{{[0-9]+}}**, i{{[0-9]+}}*** [[ARGCADDR]]
// CK2: [[ARGCADDR:%.+]] = getelementptr inbounds %struct.{{.*}}, %struct.{{.*}}* %{{.*}}, i{{[0-9]+}} 0, i{{[0-9]+}} 0
// CK2: store i{{[0-9]+}}** [[ARG]], i{{[0-9]+}}*** [[ARGCADDR]],
+// CK2: {{%.+}} = call i32 @__kmpc_global_thread_num(
// CK2: store i{{[0-9]+}}*** [[ARGCADDR]], i{{[0-9]+}}**** [[ARGCADDR_PTR]],
// CK2: [[ARGCADDR_PTR_REF:%.+]] = load i{{[0-9]+}}***, i{{[0-9]+}}**** [[ARGCADDR_PTR]],
// CK2: store i{{[0-9]+}}** null, i{{[0-9]+}}*** [[ARGCADDR_PTR_REF]],