vec_splat(vector short a, unsigned char b)
{
b *= 2;
+ unsigned char b1=b+1;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1));
+ (b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1));
}
static vector unsigned short __ATTRS_o_ai
vec_splat(vector unsigned short a, unsigned char b)
{
b *= 2;
+ unsigned char b1=b+1;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1));
+ (b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1));
}
static vector bool short __ATTRS_o_ai
vec_splat(vector bool short a, unsigned char b)
{
b *= 2;
+ unsigned char b1=b+1;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1));
+ (b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1));
}
static vector pixel __ATTRS_o_ai
vec_splat(vector pixel a, unsigned char b)
{
b *= 2;
+ unsigned char b1=b+1;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1));
+ (b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1));
}
static vector int __ATTRS_o_ai
vec_splat(vector int a, unsigned char b)
{
b *= 4;
+ unsigned char b1=b+1, b2=b+2, b3=b+3;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3));
+ (b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3));
}
static vector unsigned int __ATTRS_o_ai
vec_splat(vector unsigned int a, unsigned char b)
{
b *= 4;
+ unsigned char b1=b+1, b2=b+2, b3=b+3;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3));
+ (b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3));
}
static vector bool int __ATTRS_o_ai
vec_splat(vector bool int a, unsigned char b)
{
b *= 4;
+ unsigned char b1=b+1, b2=b+2, b3=b+3;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3));
+ (b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3));
}
static vector float __ATTRS_o_ai
vec_splat(vector float a, unsigned char b)
{
b *= 4;
+ unsigned char b1=b+1, b2=b+2, b3=b+3;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3));
+ (b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3));
}
/* vec_vspltb */
vec_vsplth(vector short a, unsigned char b)
{
b *= 2;
+ unsigned char b1=b+1;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1));
+ (b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1));
}
static vector unsigned short __ATTRS_o_ai
vec_vsplth(vector unsigned short a, unsigned char b)
{
b *= 2;
+ unsigned char b1=b+1;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1));
+ (b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1));
}
static vector bool short __ATTRS_o_ai
vec_vsplth(vector bool short a, unsigned char b)
{
b *= 2;
+ unsigned char b1=b+1;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1));
+ (b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1));
}
static vector pixel __ATTRS_o_ai
vec_vsplth(vector pixel a, unsigned char b)
{
b *= 2;
+ unsigned char b1=b+1;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1, b, b+1));
+ (b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1, b, b1));
}
/* vec_vspltw */
vec_vspltw(vector int a, unsigned char b)
{
b *= 4;
+ unsigned char b1=b+1, b2=b+2, b3=b+3;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3));
+ (b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3));
}
static vector unsigned int __ATTRS_o_ai
vec_vspltw(vector unsigned int a, unsigned char b)
{
b *= 4;
+ unsigned char b1=b+1, b2=b+2, b3=b+3;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3));
+ (b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3));
}
static vector bool int __ATTRS_o_ai
vec_vspltw(vector bool int a, unsigned char b)
{
b *= 4;
+ unsigned char b1=b+1, b2=b+2, b3=b+3;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3));
+ (b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3));
}
static vector float __ATTRS_o_ai
vec_vspltw(vector float a, unsigned char b)
{
b *= 4;
+ unsigned char b1=b+1, b2=b+2, b3=b+3;
return vec_perm(a, a, (vector unsigned char)
- (b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3, b, b+1, b+2, b+3));
+ (b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3, b, b1, b2, b3));
}
/* vec_splat_s8 */