"Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 SP1"
You don't need the examples and documentation.
-If you get an error that Win32.mak can't be found, you have to set the
-variable SDK_INCLUDE_DIR. For example, on Windows 10, installation of MSVC
-puts include files in the following directory:
- set SDK_INCLUDE_DIR=C:\Program Files\Microsoft SDKs\Windows\v6.0A\Include
-
2. MSYS2 with MinGW
===================
# This will build the console version of Vim with no additional interfaces.
# To add features, define any of the following:
#
-# For MSVC 11, if you want to include Win32.mak, you need to specify
-# where the file is, e.g.:
-# SDK_INCLUDE_DIR="C:\Program Files\Microsoft SDKs\Windows\v7.1\Include"
-#
-# !!!! After changing features do "nmake clean" first !!!!
+# !!!! After changing any features do "nmake clean" first !!!!
#
# Feature Set: FEATURES=[TINY, SMALL, NORMAL, BIG, HUGE] (default is HUGE)
#
OBJDIR = $(OBJDIR)d
!endif
-# If you include Win32.mak, it requires that CPU be set appropriately.
-# To cross-compile for Win64, set CPU=AMD64 or CPU=IA64.
-
!ifdef PROCESSOR_ARCHITECTURE
# We're on Windows NT or using VC 6+
! ifdef CPU
MAKEFLAGS_GVIMEXT = DEBUG=yes
!endif
-
-# Get all sorts of useful, standard macros from the Platform SDK,
-# if SDK_INCLUDE_DIR is set or USE_WIN32MAK is set to "yes".
-
-!ifdef SDK_INCLUDE_DIR
-! include $(SDK_INCLUDE_DIR)\Win32.mak
-!elseif "$(USE_WIN32MAK)"=="yes"
-! include <Win32.mak>
-!else
link = link
-!endif
-
# Check VC version.
!if [echo MSVCVER=_MSC_VER> msvcver.c && $(CC) /EP msvcver.c > msvcver.~ 2> nul]