const llvm::FunctionType *impType =
Types.GetFunctionType(FnInfo, Method ? Method->isVariadic() : false);
+ llvm::Value *impMD[] = {
+ llvm::MDString::get(VMContext, Sel.getAsString()),
+ llvm::MDString::get(VMContext, Class ? Class->getNameAsString() :""),
+ llvm::ConstantInt::get(llvm::Type::getInt1Ty(VMContext), Class!=0)
+ };
+ llvm::MDNode *node = llvm::MDNode::get(VMContext, impMD, 3);
+
+
llvm::Value *imp;
// For sender-aware dispatch, we pass the sender as the third argument to a
// lookup function. When sending messages from C code, the sender is nil.
llvm::CallInst *slot =
Builder.CreateCall3(lookupFunction, ReceiverPtr, cmd, self);
slot->setOnlyReadsMemory();
+ slot->setMetadata(msgSendMDKind, node);
imp = Builder.CreateLoad(Builder.CreateStructGEP(slot, 4));
"objc_msg_lookup");
imp = Builder.CreateCall2(lookupFunction, Receiver, cmd);
+ cast<llvm::CallInst>(imp)->setMetadata(msgSendMDKind, node);
}
- llvm::Value *impMD[] = {
- llvm::MDString::get(VMContext, Sel.getAsString()),
- llvm::MDString::get(VMContext, Class ? Class->getNameAsString() :""),
- llvm::ConstantInt::get(llvm::Type::getInt1Ty(VMContext), Class!=0)
- };
- llvm::MDNode *node = llvm::MDNode::get(VMContext, impMD, 3);
-
RValue msgRet = CGF.EmitCall(FnInfo, imp, ReturnValueSlot(), ActualArgs,
0, msgSendMDKind, node);