/// StateMgr - Object that manages the data for all created states.
ValueStateManager StateMgr;
- /// ValueMgr - Object that manages the data for all created RVals.
- BasicValueFactory& BasicVals;
-
/// BugTypes - Objects used for reporting bugs.
typedef std::vector<BugType*> BugTypeSet;
BugTypeSet BugTypes;
ValueStateManager& getStateManager() { return StateMgr; }
const ValueStateManager& getStateManger() const { return StateMgr; }
- BasicValueFactory& getBasicVals() { return BasicVals; }
- const BasicValueFactory& getBasicVals() const { return BasicVals; }
+ BasicValueFactory& getBasicVals() {
+ return StateMgr.getBasicVals();
+ }
+ const BasicValueFactory& getBasicVals() const {
+ return StateMgr.getBasicVals();
+ }
SymbolManager& getSymbolManager() { return SymMgr; }
const SymbolManager& getSymbolManager() const { return SymMgr; }
}
inline NonLVal MakeConstantVal(uint64_t X, Expr* Ex) {
- return NonLVal::MakeVal(BasicVals, X, Ex->getType());
+ return NonLVal::MakeVal(getBasicVals(), X, Ex->getType());
}
/// Assume - Create new state by assuming that a given expression
RVal EvalComplement(RVal X) {
return X.isValid() ? getTF().EvalComplement(*this, cast<NonLVal>(X)) : X;
}
+
+ RVal EvalBinOp(BinaryOperator::Opcode Op, NonLVal L, NonLVal R) {
+ return R.isValid() ? getTF().EvalBinOp(getStateManager(), Op, L, R) : R;
+ }
RVal EvalBinOp(BinaryOperator::Opcode Op, NonLVal L, RVal R) {
- return R.isValid() ? getTF().EvalBinOp(*this, Op, L, cast<NonLVal>(R)) : R;
+ return R.isValid() ? getTF().EvalBinOp(getStateManager(), Op, L,
+ cast<NonLVal>(R)) : R;
}
- void EvalBinOp(ExplodedNodeSet<ValueState>& Dst, Expr* E,
+ void EvalBinOp(ExplodedNodeSet<ValueState>& Dst, Expr* Ex,
BinaryOperator::Opcode Op, NonLVal L, NonLVal R,
ExplodedNode<ValueState>* Pred);
+ void EvalBinOp(ValueStateSet& OStates, const ValueState* St, Expr* Ex,
+ BinaryOperator::Opcode Op, NonLVal L, NonLVal R);
RVal EvalBinOp(BinaryOperator::Opcode Op, RVal L, RVal R) {
assert (Op == BinaryOperator::Add || Op == BinaryOperator::Sub);
// Commute the operands.
- return getTF().EvalBinOp(*this, Op, cast<LVal>(R), cast<NonLVal>(L));
+ return getTF().EvalBinOp(*this, Op, cast<LVal>(R),
+ cast<NonLVal>(L));
}
else
- return getTF().EvalBinOp(*this, Op, cast<NonLVal>(L), cast<NonLVal>(R));
+ return getTF().EvalBinOp(getStateManager(), Op, cast<NonLVal>(L),
+ cast<NonLVal>(R));
}
Builder(NULL),
StateMgr(G.getContext(), CreateBasicStoreManager(G.getAllocator()),
G.getAllocator(), G.getCFG()),
- BasicVals(StateMgr.getBasicValueFactory()),
SymMgr(StateMgr.getSymbolManager()),
CurrentStmt(NULL),
NSExceptionII(NULL), NSExceptionInstanceRaiseSelectors(NULL),
// This should be easy once we have "ranges" for NonLVals.
do {
- nonlval::ConcreteInt CaseVal(BasicVals.getValue(V1));
+ nonlval::ConcreteInt CaseVal(getBasicVals().getValue(V1));
RVal Res = EvalBinOp(BinaryOperator::EQ, CondV, CaseVal);
bool asLVal) {
const ValueState* St = GetState(Pred);
- RVal X = RVal::MakeVal(BasicVals, D);
+ RVal X = RVal::MakeVal(getBasicVals(), D);
if (asLVal)
MakeNode(Dst, D, Pred, SetRVal(St, D, cast<LVal>(X)));
if (nonlval::ConcreteInt* IdxInt = dyn_cast<nonlval::ConcreteInt>(&IdxV))
useBase = IdxInt->getValue() == 0;
- RVal V = useBase ? BaseV : lval::ArrayOffset::Make(BasicVals, BaseV,IdxV);
+ RVal V = useBase ? BaseV : lval::ArrayOffset::Make(getBasicVals(), BaseV,IdxV);
if (asLVal)
MakeNode(Dst, A, *I2, SetRVal(St, A, V));
const ValueState* St = GetState(*I);
RVal BaseV = GetRVal(St, Base);
- RVal V = lval::FieldOffset::Make(BasicVals, GetRVal(St, Base),
+ RVal V = lval::FieldOffset::Make(getBasicVals(), GetRVal(St, Base),
M->getMemberDecl());
MakeNode(Dst, M, *I, SetRVal(St, M, V));
assert (M->isArrow());
- RVal V = lval::FieldOffset::Make(BasicVals, GetRVal(St, Base),
+ RVal V = lval::FieldOffset::Make(getBasicVals(), GetRVal(St, Base),
M->getMemberDecl());
EvalLoad(Dst, M, *I, St, V);
// equal or exceeds the number of bits to store the pointer value.
// If not, flag an error.
- V = nonlval::LValAsInteger::Make(BasicVals, cast<LVal>(V), bits);
+ V = nonlval::LValAsInteger::Make(getBasicVals(), cast<LVal>(V), bits);
MakeNode(Dst, CastE, N, SetRVal(St, CastE, V));
continue;
}
if (LVal::IsLValType(T))
St = SetRVal(St, lval::DeclVal(VD),
- lval::ConcreteInt(BasicVals.getValue(0, T)));
+ lval::ConcreteInt(getBasicVals().getValue(0, T)));
else if (T->isIntegerType())
St = SetRVal(St, lval::DeclVal(VD),
- nonlval::ConcreteInt(BasicVals.getValue(0, T)));
+ nonlval::ConcreteInt(getBasicVals().getValue(0, T)));
// FIXME: Handle structs. Now we treat them as unknown. What
// we need to do is treat their members as unknown.
MakeNode(Dst, Ex, Pred,
SetRVal(GetState(Pred), Ex,
- NonLVal::MakeVal(BasicVals, amt, Ex->getType())));
+ NonLVal::MakeVal(getBasicVals(), amt, Ex->getType())));
}
// For all other types, UnaryOperator::Float returns 0.
assert (Ex->getType()->isIntegerType());
const ValueState* St = GetState(*I);
- RVal X = NonLVal::MakeVal(BasicVals, 0, Ex->getType());
+ RVal X = NonLVal::MakeVal(getBasicVals(), 0, Ex->getType());
MakeNode(Dst, U, *I, SetRVal(St, U, X));
}
// transfer functions as "0 == E".
if (isa<LVal>(V)) {
- lval::ConcreteInt X(BasicVals.getZeroWithPtrWidth());
+ lval::ConcreteInt X(getBasicVals().getZeroWithPtrWidth());
RVal Result = EvalBinOp(BinaryOperator::EQ, cast<LVal>(V), X);
St = SetRVal(St, U, Result);
}
else {
- nonlval::ConcreteInt X(BasicVals.getValue(0, Ex->getType()));
+ nonlval::ConcreteInt X(getBasicVals().getValue(0, Ex->getType()));
#if 0
RVal Result = EvalBinOp(BinaryOperator::EQ, cast<NonLVal>(V), X);
St = SetRVal(St, U, Result);
uint64_t size = getContext().getTypeSize(T) / 8;
const ValueState* St = GetState(Pred);
- St = SetRVal(St, U, NonLVal::MakeVal(BasicVals, size, U->getType()));
+ St = SetRVal(St, U, NonLVal::MakeVal(getBasicVals(), size, U->getType()));
MakeNode(Dst, U, Pred, St);
return;
BinaryOperator::Opcode Op,
NonLVal L, NonLVal R,
ExplodedNode<ValueState>* Pred) {
+
+ ValueStateSet OStates;
+ EvalBinOp(OStates, GetState(Pred), Ex, Op, L, R);
+
+ for (ValueStateSet::iterator I=OStates.begin(), E=OStates.end(); I!=E; ++I)
+ MakeNode(Dst, Ex, Pred, *I);
+}
+
+void GRExprEngine::EvalBinOp(ValueStateSet& OStates, const ValueState* St,
+ Expr* Ex, BinaryOperator::Opcode Op,
+ NonLVal L, NonLVal R) {
- if (!R.isValid()) {
- MakeNode(Dst, Ex, Pred, SetRVal(GetState(Pred), Ex, R));
- return;
- }
-
- assert (Builder && "GRStmtNodeBuilder must be defined.");
- unsigned size = Dst.size();
- SaveOr OldHasGen(Builder->HasGeneratedNode);
-
- getTF().EvalBinOpNN(Dst, *this, *Builder, Op, Ex, L, R, Pred);
-
- if (!Builder->BuildSinks && Dst.size() == size &&
- !Builder->HasGeneratedNode)
- MakeNode(Dst, Ex, Pred, GetState(Pred));
+ ValueStateSet::AutoPopulate AP(OStates, St);
+ if (R.isValid()) getTF().EvalBinOpNN(OStates, StateMgr, St, Ex, Op, L, R);
}
//===----------------------------------------------------------------------===//