```
mkdir build
cd build
-cmake ..
+cmake .. -DCMAKE_BUILD_TYPE=Release
make
```
Binaries are then located in the 'bin' directory.
You can use cmake to generate the project files for the IDE you are using (VC2010, XCode, etc).
Type 'cmake --help' for available generators on your platform.
+# Enabling CPU specific optimizations
+
+For Intel/AMD processors, OpenJPEG implements optimizations using the SSE4.1
+instruction set (for example, for the 9x7 inverse MCT transform) and the AVX2
+instruction set (for example, for the 5x3 inverse discrete wavelet transform).
+Currently, those optimizations are only available if OpenJPEG is built to
+use those instruction sets (and the resulting binary will only run on compatible
+CPUs)
+
+With gcc/clang, it is possible to enable those instruction sets with the following :
+
+cmake -DCMAKE_C_FLAGS="-O3 -msse4.1 -DNDEBUG" ..
+
+cmake -DCMAKE_C_FLAGS="-O3 -mavx2 -DNDEBUG" ..
+
+(AVX2 implies SSE4.1)
+
+Or if the binary is dedicated to run on the machine where it has
+been compiled :
+
+cmake -DCMAKE_C_FLAGS="-O3 -march=native -DNDEBUG" ..
+
# Modifying OpenJPEG
Before committing changes, run: