std::map<Function*, Function*> FuncMap;
// Loop over only the function initially in the program, don't traverse newly
- // added ones. If the function uses memory, make it's clone.
+ // added ones. If the function uses memory, make its clone.
Module::iterator LastOrigFunction = --M.end();
for (Module::iterator I = M.begin(); ; ++I) {
if (!I->isExternal())
Nodes[i]->markReachableNodes(MarkedNodes);
// Marked the returned node as alive...
- G.getRetNode().getNode()->markReachableNodes(MarkedNodes);
+ if (DSNode *RetNode = G.getRetNode().getNode())
+ if (RetNode->NodeType & DSNode::HeapNode)
+ RetNode->markReachableNodes(MarkedNodes);
if (MarkedNodes.empty()) // We don't need to clone the function if there
return 0; // are no incoming arguments to be added.