-$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.144 $ $NHDT-Date: 1585361048 2020/03/28 02:04:08 $
+$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.148 $ $NHDT-Date: 1585776162 2020/04/01 21:22:42 $
General Fixes and Modified Features
-----------------------------------
fix attached ball getting deallocated if swallowed, going down into a pit,
and saving
level compiler creates correct novel with supplied name
+for farlook, describe water in the castle moat and in Juiblex's swamp as moat
+ and as swamp, respectively, rather than just as "water"
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
-/* NetHack 3.6 pager.c $NHDT-Date: 1578764034 2020/01/11 17:33:54 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.183 $ */
+/* NetHack 3.6 pager.c $NHDT-Date: 1585776162 2020/04/01 21:22:42 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.186 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2018. */
/* NetHack may be freely redistributed. See license for details. */
Strcpy(buf,
Is_airlevel(&u.uz) ? "cloudy area" : "fog/vapor cloud");
break;
+ case S_pool:
+ Strcpy(buf, waterbody_name(x, y));
+ break;
case S_stone:
if (!levl[x][y].seenv) {
Strcpy(buf, "unexplored");