pline_The("stone%s won't leave your person.", plur(obj->quan));
return 0;
} else if (obj->otyp == AMULET_OF_YENDOR ||
- obj->otyp == FAKE_AMULET_OF_YENDOR ||
obj->otyp == CANDELABRUM_OF_INVOCATION ||
obj->otyp == BELL_OF_OPENING ||
obj->otyp == SPE_BOOK_OF_THE_DEAD) {
/* Prohibit Amulets in containers; if you allow it, monsters can't
* steal them. It also becomes a pain to check to see if someone
* has the Amulet. Ditto for the Candelabrum, the Bell and the Book.
- * The fake amulet too because otherwise it's too easy to distinguish.
*/
- pline("%s is enchanted to resist confinement.",
- The(xname(obj)));
+ pline("%s cannot be confined in such trappings.", The(xname(obj)));
return 0;
} else if (obj->otyp == LEASH && obj->leashmon != 0) {
pline("%s attached to your pet.", Tobjnam(obj, "are"));